renderer: updated audio to work with minor node overhaul

This commit is contained in:
itsmattkc
2020-06-12 03:28:43 +10:00
parent a6a5c113ca
commit e2e8a6859c
10 changed files with 111 additions and 74 deletions
+1 -1
View File
@@ -179,7 +179,7 @@ public:
/**
* @brief If ProcessesSamples() is true, this is the function that will process them.
*/
virtual void ProcessSamples(NodeValueDatabase &values, const AudioParams& params, const SampleBufferPtr input, SampleBufferPtr output, int index) const;
virtual void ProcessSamples(NodeValueDatabase &values, const SampleBufferPtr input, SampleBufferPtr output, int index) const;
/**
* @brief Returns the input with the specified ID (or nullptr if it doesn't exist)