renderer: updated audio to work with minor node overhaul

This commit is contained in:
itsmattkc
2020-06-12 03:28:43 +10:00
parent a6a5c113ca
commit e2e8a6859c
10 changed files with 111 additions and 74 deletions
+1 -1
View File
@@ -464,7 +464,7 @@ ShaderCode Node::GetShaderCode(const QByteArray &shader_id) const
return ShaderCode(QString(), QString());
}
void Node::ProcessSamples(NodeValueDatabase &, const AudioParams&, const SampleBufferPtr, SampleBufferPtr, int) const
void Node::ProcessSamples(NodeValueDatabase &, const SampleBufferPtr, SampleBufferPtr, int) const
{
}