started testing a node with a texture output

This commit is contained in:
itsmattkc
2019-05-22 03:30:26 +10:00
parent 2336f7345d
commit e21629892d
4 changed files with 26 additions and 40 deletions
+8 -30
View File
@@ -42,8 +42,8 @@ Sequence::Sequence() :
SequencePtr Sequence::copy() {
SequencePtr s = std::make_shared<Sequence>();
s->name_ = tr("%1 (copy)").arg(name_);
s->width_ = width_;
s->height_ = height_;
s->set_width(width());
s->set_height(height());
s->frame_rate_ = frame_rate_;
s->audio_frequency_ = audio_frequency_;
s->audio_layout_ = audio_layout_;
@@ -72,8 +72,8 @@ void Sequence::Save(QXmlStreamWriter &stream)
stream.writeStartElement("sequence");
stream.writeAttribute("id", QString::number(save_id));
stream.writeAttribute("name", name_);
stream.writeAttribute("width", QString::number(width_));
stream.writeAttribute("height", QString::number(height_));
stream.writeAttribute("width", QString::number(width()));
stream.writeAttribute("height", QString::number(height()));
stream.writeAttribute("framerate", QString::number(frame_rate_, 'f', 10));
stream.writeAttribute("afreq", QString::number(audio_frequency_));
stream.writeAttribute("alayout", QString::number(audio_layout_));
@@ -108,29 +108,7 @@ const QString &Sequence::name()
void Sequence::set_name(const QString &s)
{
name_ = s;
emit SequenceParametersChanged();
}
const int &Sequence::width()
{
return width_;
}
const int &Sequence::height()
{
return height_;
}
void Sequence::set_width(const int& w)
{
width_ = w;
emit SequenceParametersChanged();
}
void Sequence::set_height(const int& h)
{
height_ = h;
emit SequenceParametersChanged();
emit ParametersChanged();
}
const double &Sequence::frame_rate()
@@ -141,7 +119,7 @@ const double &Sequence::frame_rate()
void Sequence::set_frame_rate(const double& d)
{
frame_rate_ = d;
emit SequenceParametersChanged();
emit ParametersChanged();
}
const int &Sequence::audio_frequency()
@@ -152,7 +130,7 @@ const int &Sequence::audio_frequency()
void Sequence::set_audio_frequency(const int& f)
{
audio_frequency_ = f;
emit SequenceParametersChanged();
emit ParametersChanged();
}
const int &Sequence::audio_layout()
@@ -163,7 +141,7 @@ const int &Sequence::audio_layout()
void Sequence::set_audio_layout(const int& l)
{
audio_layout_ = l;
emit SequenceParametersChanged();
emit ParametersChanged();
}
long Sequence::GetEndFrame() {