started testing a node with a texture output

This commit is contained in:
itsmattkc
2019-05-22 03:30:26 +10:00
parent 2336f7345d
commit e21629892d
4 changed files with 26 additions and 40 deletions
+8
View File
@@ -41,6 +41,10 @@
#include "rendering/audio.h"
#include "global/config.h"
// FIXME: TEST CODE
#include "nodes/nodes/nodemedia.h"
// END TEST CODE
extern "C" {
#include <libavcodec/avcodec.h>
}
@@ -107,6 +111,10 @@ void NewSequenceDialog::accept() {
s->set_audio_frequency(audio_frequency_combobox->currentData().toInt());
s->set_audio_layout(AV_CH_LAYOUT_STEREO);
// FIXME: TEST CODE
new NodeMedia(s.get());
// END TEST CODE
ComboAction* ca = new ComboAction();
olive::project_model.CreateSequence(ca, s, true, nullptr);
olive::undo_stack.push(ca);