various: removed hardcoded OCIO::ROLE_SCENE_LINEAR to allow for a configurable reference space
This commit is contained in:
@@ -76,8 +76,8 @@ void OpenGLProxy::FrameToValue(DecoderPtr decoder, StreamPtr stream, const TimeR
|
||||
|
||||
if (!color_processor) {
|
||||
color_processor = OpenGLColorProcessor::Create(video_stream->footage()->project()->color_manager()->GetConfig(),
|
||||
video_stream->colorspace(),
|
||||
OCIO::ROLE_SCENE_LINEAR);
|
||||
video_stream->colorspace(),
|
||||
video_stream->footage()->project()->color_manager()->GetReferenceColorSpace());
|
||||
color_cache_.Add(colorspace_match, color_processor);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user