media node upgrades to reference pixel format
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@@ -64,9 +64,9 @@ public:
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const GLuint& back_texture() const;
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void SwapFrontAndBack();
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void Upload(void* data);
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void Upload(const void *data);
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void* Download() const;
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uchar *Download() const;
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private:
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void CreateInternal(void *data = nullptr);
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