media node upgrades to reference pixel format
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@@ -20,6 +20,7 @@
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#include "rendertexture.h"
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#include <QDateTime>
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#include <QDebug>
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#include "render/pixelservice.h"
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@@ -139,7 +140,7 @@ void RenderTexture::SwapFrontAndBack()
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back_texture_ = temp;
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}
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void RenderTexture::Upload(void *data)
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void RenderTexture::Upload(const void *data)
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{
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if (!IsCreated()) {
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qWarning() << tr("RenderTexture::Upload() called while it wasn't created");
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@@ -163,16 +164,36 @@ void RenderTexture::Upload(void *data)
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Release();
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}
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void *RenderTexture::Download() const
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uchar *RenderTexture::Download() const
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{
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if (!IsCreated()) {
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qWarning() << tr("RenderTexture::Download() called while it wasn't created");
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return nullptr;
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}
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// FIXME: Implement this
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QOpenGLFunctions* f = context_->functions();
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return nullptr;
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GLuint read_fbo;
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f->glGenFramebuffers(1, &read_fbo);
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f->glBindFramebuffer(GL_READ_FRAMEBUFFER, read_fbo);
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context_->extraFunctions()->glFramebufferTexture2D(
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GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture_, 0
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);
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PixelFormatInfo format_info = PixelService::GetPixelFormatInfo(format_);
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uchar* data = new uchar[PixelService::GetBufferSize(format_, width_, height_)];
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f->glReadPixels(0, 0, width_, height_, format_info.pixel_format, format_info.pixel_type, data);
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f->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
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f->glDeleteFramebuffers(1, &read_fbo);
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return data;
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}
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void RenderTexture::CreateInternal(void *data)
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