load/save effect settings
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@@ -135,6 +135,8 @@ struct GLTextureCoords {
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float opacity;
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};
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const EffectMeta* get_meta_from_name(const QString& input);
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qint16 mix_audio_sample(qint16 a, qint16 b);
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#include "effectfield.h"
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@@ -207,6 +209,8 @@ private slots:
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void delete_self();
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void move_up();
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void move_down();
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void save_to_file();
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void load_from_file();
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protected:
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// glsl effect
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QOpenGLShaderProgram* glslProgram;
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