began node viewer for dag insight

This commit is contained in:
itsmattkc
2019-07-15 03:52:44 -04:00
parent 33f9f9dbc4
commit dc2101938e
19 changed files with 401 additions and 42 deletions
+72
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "nodeviewedge.h"
#include <QDebug>
#include "clamp.h"
#include "lerp.h"
#include "nodeview.h"
#include "nodeviewitem.h"
NodeViewEdge::NodeViewEdge(QGraphicsItem *parent) :
QGraphicsLineItem(parent),
edge_(nullptr)
{
// FIXME: This should probably be set to the text color in order to work on light themes
setPen(QPen(Qt::white, 2));
// Ensures this UI object is drawn behind other objects
setZValue(-1);
}
void NodeViewEdge::SetEdge(NodeEdgePtr edge)
{
// Set the new edge pointer
edge_ = edge;
// Re-adjust the line positioning for this new edge
Adjust();
}
void NodeViewEdge::Adjust()
{
if (edge_ == nullptr || scene() == nullptr) {
return;
}
// Get the UI objects of both nodes that this edge connects
NodeViewItem* output = NodeView::NodeToUIObject(scene(), edge_->output()->parent());
NodeViewItem* input = NodeView::NodeToUIObject(scene(), edge_->input()->parent());
// Calculate output/input points
qreal value = clamp(0.5 + (output->pos().y() - input->pos().y()) / (input->rect().height()) / 4, 0.0, 1.0);
// Use a lerp function to draw the line between the two corners
qreal output_point = output->pos().y() + lerp(0.0, output->rect().height(), 1.0 - value);
qreal input_point = input->pos().y() + lerp(0.0, input->rect().height(), value);
// Draw a line between the two
setLine(QLineF(
QPointF(output->pos().x() + output->rect().width(), output_point),
QPointF(input->pos().x(), input_point)
));
}