Merge branch 'master' into nodeviewredux

This commit is contained in:
itsmattkc
2020-04-29 02:15:34 +10:00
34 changed files with 295 additions and 235 deletions
+8
View File
@@ -200,6 +200,8 @@ void CurveWidget::ScaleChangedEvent(const double &scale)
void CurveWidget::TimeTargetChangedEvent(Node *target)
{
ConnectViewerNode(nullptr);
key_control_->SetTimeTarget(target);
view_->SetTimeTarget(target);
@@ -207,6 +209,12 @@ void CurveWidget::TimeTargetChangedEvent(Node *target)
if (bridge_) {
bridge_->SetTimeTarget(target);
}
// FIXME: If a non-viewer node is ever set here, it will fail to update the length
ViewerOutput* viewer = dynamic_cast<ViewerOutput*>(target);
if (viewer) {
ConnectViewerNode(viewer);
}
}
void CurveWidget::UpdateInputLabel()
+4 -2
View File
@@ -142,9 +142,13 @@ void ManagedDisplayWidget::MenuLookSelect(QAction *action)
void ManagedDisplayWidget::SetColorTransform(const ColorTransform &transform)
{
makeCurrent();
color_transform_ = transform;
SetupColorProcessor();
ColorProcessorChangedEvent();
doneCurrent();
}
void ManagedDisplayWidget::initializeGL()
@@ -248,9 +252,7 @@ void ManagedDisplayWidget::SetupColorProcessor()
color_manager_->GetReferenceColorSpace(),
color_transform_);
makeCurrent();
color_service_->Enable(context(), true);
doneCurrent();
} catch (OCIO::Exception& e) {
+8 -1
View File
@@ -156,7 +156,9 @@ void NodeParamView::SetNodes(QList<Node *> nodes)
items_.append(item);
QTimer::singleShot(1, item, &NodeParamViewItem::SignalAllKeyframes);
QMetaObject::invokeMethod(item,
"SignalAllKeyframes",
Qt::QueuedConnection);
emit OpenedNode(node);
}
@@ -218,6 +220,11 @@ const QList<Node *> &NodeParamView::nodes()
return nodes_;
}
Node *NodeParamView::GetTimeTarget() const
{
return keyframe_view_->GetTimeTarget();
}
void NodeParamView::UpdateItemTime(const int64_t &timestamp)
{
rational time = Timecode::timestamp_to_time(timestamp, keyframe_view_->timebase());
+2
View File
@@ -40,6 +40,8 @@ public:
void SetNodes(QList<Node*> nodes);
const QList<Node*>& nodes();
Node* GetTimeTarget() const;
signals:
void InputDoubleClicked(NodeInput* input);
+10 -1
View File
@@ -49,7 +49,9 @@ void HistogramScope::SetBuffer(Frame* frame)
{
buffer_ = frame;
StartUpdate();
if (isVisible()) {
StartUpdate();
}
}
void HistogramScope::FinishedProcessing(QVector<double> red, QVector<double> green, QVector<double> blue)
@@ -111,6 +113,13 @@ void HistogramScope::StartUpdate()
}
}
void HistogramScope::showEvent(QShowEvent* e)
{
ManagedDisplayWidget::showEvent(e);
StartUpdate();
}
HistogramScopeWorker::HistogramScopeWorker() :
cancelled_(false)
{
+2
View File
@@ -78,6 +78,8 @@ protected:
virtual void ColorProcessorChangedEvent() override;
virtual void showEvent(QShowEvent* e) override;
private:
void StartUpdate();
+95 -17
View File
@@ -28,16 +28,32 @@ OLIVE_NAMESPACE_ENTER
WaveformScope::WaveformScope(QWidget* parent) :
ManagedDisplayWidget(parent),
texture_(nullptr)
buffer_(nullptr)
{
EnableDefaultContextMenu();
}
void WaveformScope::SetTexture(OpenGLTexture *texture)
WaveformScope::~WaveformScope()
{
texture_ = texture;
CleanUp();
update();
if (context()) {
disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &WaveformScope::CleanUp);
}
}
void WaveformScope::SetBuffer(Frame *frame)
{
buffer_ = frame;
UploadTextureFromBuffer();
}
void WaveformScope::showEvent(QShowEvent* e)
{
ManagedDisplayWidget::showEvent(e);
UploadTextureFromBuffer();
}
void WaveformScope::initializeGL()
@@ -49,37 +65,99 @@ void WaveformScope::initializeGL()
pipeline_->addShaderFromSourceCode(QOpenGLShader::Vertex, OpenGLShader::CodeDefaultVertex());
pipeline_->addShaderFromSourceCode(QOpenGLShader::Fragment, Node::ReadFileAsString(":/shaders/rgbwaveform.frag"));
pipeline_->link();
framebuffer_.Create(context());
connect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &WaveformScope::CleanUp, Qt::DirectConnection);
UploadTextureFromBuffer();
}
void WaveformScope::paintGL()
{
context()->functions()->glClearColor(0, 0, 0, 0);
context()->functions()->glClear(GL_COLOR_BUFFER_BIT);
QOpenGLFunctions* f = context()->functions();
if (!pipeline_ || !texture_) {
f->glClearColor(0, 0, 0, 0);
f->glClear(GL_COLOR_BUFFER_BIT);
if (!pipeline_ || !texture_.IsCreated()) {
return;
}
pipeline_->bind();
pipeline_->setUniformValue("ove_resolution", texture_->width(), texture_->height());
pipeline_->setUniformValue("ove_viewport", width(), height());
{
// Convert reference frame to display space
framebuffer_.Attach(&managed_tex_);
framebuffer_.Bind();
// The general size of a pixel
pipeline_->setUniformValue("threshold", 2.0f / static_cast<float>(height()));
texture_.Bind();
pipeline_->release();
f->glViewport(0, 0, texture_.width(), texture_.height());
texture_->Bind();
color_service()->ProcessOpenGL();
OpenGLRenderFunctions::Blit(pipeline_);
texture_.Release();
texture_->Release();
framebuffer_.Release();
framebuffer_.Detach();
}
{
// Draw waveform through shader
pipeline_->bind();
pipeline_->setUniformValue("ove_resolution", texture_.width(), texture_.height());
pipeline_->setUniformValue("ove_viewport", width(), height());
// The general size of a pixel
pipeline_->setUniformValue("threshold", 2.0f / static_cast<float>(height()));
pipeline_->release();
f->glViewport(0, 0, width(), height());
managed_tex_.Bind();
OpenGLRenderFunctions::Blit(pipeline_);
managed_tex_.Release();
}
}
void WaveformScope::UploadTextureFromBuffer()
{
if (!buffer_ || !isVisible()) {
return;
}
makeCurrent();
if (!texture_.IsCreated()
|| texture_.width() != buffer_->width()
|| texture_.height() != buffer_->height()
|| texture_.format() != buffer_->format()) {
texture_.Destroy();
managed_tex_.Destroy();
texture_.Create(context(), buffer_);
managed_tex_.Create(context(), buffer_->width(), buffer_->height(), buffer_->format());
} else {
texture_.Upload(buffer_);
}
doneCurrent();
update();
}
void WaveformScope::CleanUp()
{
makeCurrent();
pipeline_ = nullptr;
texture_ = nullptr;
texture_.Destroy();
managed_tex_.Destroy();
framebuffer_.Destroy();
doneCurrent();
}
OLIVE_NAMESPACE_EXIT
+15 -2
View File
@@ -23,6 +23,7 @@
#include "codec/frame.h"
#include "render/backend/opengl/openglcolorprocessor.h"
#include "render/backend/opengl/openglframebuffer.h"
#include "render/backend/opengl/openglshader.h"
#include "render/backend/opengl/opengltexture.h"
#include "widget/manageddisplay/manageddisplay.h"
@@ -35,18 +36,30 @@ class WaveformScope : public ManagedDisplayWidget
public:
WaveformScope(QWidget* parent = nullptr);
virtual ~WaveformScope() override;
public slots:
void SetTexture(OpenGLTexture* texture);
void SetBuffer(Frame* frame);
protected:
virtual void initializeGL() override;
virtual void paintGL() override;
virtual void showEvent(QShowEvent* e) override;
private:
void UploadTextureFromBuffer();
OpenGLShaderPtr pipeline_;
OpenGLTexture* texture_;
OpenGLTexture texture_;
OpenGLTexture managed_tex_;
OpenGLFramebuffer framebuffer_;
Frame* buffer_;
private slots:
void CleanUp();
@@ -1,6 +0,0 @@
#include "manageddisplayobject.h"
ManagedDisplayObject::ManagedDisplayObject()
{
}
-11
View File
@@ -1,11 +0,0 @@
#ifndef MANAGEDDISPLAYOBJECT_H
#define MANAGEDDISPLAYOBJECT_H
class ManagedDisplayObject
{
public:
ManagedDisplayObject();
};
#endif // MANAGEDDISPLAYOBJECT_H
-7
View File
@@ -66,8 +66,6 @@ ViewerWidget::ViewerWidget(QWidget *parent) :
connect(main_widget, &ViewerDisplayWidget::customContextMenuRequested, this, &ViewerWidget::ShowContextMenu);
connect(main_widget, &ViewerDisplayWidget::CursorColor, this, &ViewerWidget::CursorColor);
connect(main_widget, &ViewerDisplayWidget::LoadedBuffer, this, &ViewerWidget::LoadedBuffer);
connect(main_widget, &ViewerDisplayWidget::LoadedTexture, this, &ViewerWidget::LoadedTexture);
connect(main_widget, &ViewerDisplayWidget::DrewManagedTexture, this, &ViewerWidget::DrewManagedTexture);
connect(main_widget, &ViewerDisplayWidget::ColorProcessorChanged, this, &ViewerWidget::ColorProcessorChanged);
connect(main_widget, &ViewerDisplayWidget::ColorManagerChanged, this, &ViewerWidget::ColorManagerChanged);
connect(sizer_, &ViewerSizer::RequestMatrix, main_widget, &ViewerDisplayWidget::SetMatrix);
@@ -745,11 +743,6 @@ void ViewerWidget::SetSignalCursorColorEnabled(bool e)
}
}
void ViewerWidget::SetEmitDrewManagedTextureEnabled(bool e)
{
main_gl_widget()->SetEmitDrewManagedTextureEnabled(e);
}
void ViewerWidget::TimebaseChangedEvent(const rational &timebase)
{
TimeBasedWidget::TimebaseChangedEvent(timebase);
-15
View File
@@ -107,11 +107,6 @@ public slots:
*/
void SetSignalCursorColorEnabled(bool e);
/**
* @brief Wrapper for ViewerGLWidget::SetEmitDrewManagedTextureEnabled()
*/
void SetEmitDrewManagedTextureEnabled(bool e);
signals:
/**
* @brief Wrapper for ViewerGLWidget::CursorColor()
@@ -123,16 +118,6 @@ signals:
*/
void LoadedBuffer(Frame* load_buffer);
/**
* @brief Wrapper for ViewerGLWidget::LoadedTexture()
*/
void LoadedTexture(OpenGLTexture* texture);
/**
* @brief Wrapper for ViewerGLWidget::DrewManagedTexture()
*/
void DrewManagedTexture(OpenGLTexture* texture);
/**
* @brief Request a scope panel
*
+5 -69
View File
@@ -42,10 +42,8 @@ bool ViewerDisplayWidget::nouveau_check_done_ = false;
ViewerDisplayWidget::ViewerDisplayWidget(QWidget *parent) :
ManagedDisplayWidget(parent),
managed_copy_pipeline_(nullptr),
has_image_(false),
signal_cursor_color_(false),
enable_display_referred_signal_(false)
signal_cursor_color_(false)
{
}
@@ -91,14 +89,12 @@ void ViewerDisplayWidget::SetImage(const QString &fn)
input->read_image(input->spec().format, load_buffer_.data(), OIIO::AutoStride, load_buffer_.linesize_bytes());
input->close();
emit LoadedBuffer(&load_buffer_);
texture_.Upload(load_buffer_.data(), load_buffer_.linesize_pixels());
emit LoadedTexture(&texture_);
texture_.Upload(&load_buffer_);
doneCurrent();
emit LoadedBuffer(&load_buffer_);
has_image_ = true;
#if OIIO_VERSION < 10903
@@ -138,7 +134,7 @@ void ViewerDisplayWidget::SetImageFromLoadBuffer(Frame *in_buffer)
|| texture_.format() != in_buffer->format()) {
texture_.Create(context(), in_buffer->width(), in_buffer->height(), in_buffer->format(), in_buffer->data(), load_buffer_.linesize_pixels());
} else {
texture_.Upload(in_buffer->data(), load_buffer_.linesize_pixels());
texture_.Upload(in_buffer);
}
doneCurrent();
@@ -147,18 +143,6 @@ void ViewerDisplayWidget::SetImageFromLoadBuffer(Frame *in_buffer)
update();
}
void ViewerDisplayWidget::SetEmitDrewManagedTextureEnabled(bool e)
{
enable_display_referred_signal_ = e;
if (!enable_display_referred_signal_) {
// Destroy the texture now
managed_texture_.Destroy();
managed_copy_pipeline_ = nullptr;
framebuffer_.Destroy();
}
}
void ViewerDisplayWidget::ConnectSibling(ViewerDisplayWidget *sibling)
{
connect(this, &ViewerDisplayWidget::LoadedBuffer, sibling, &ViewerDisplayWidget::SetImageFromLoadBuffer, Qt::QueuedConnection);
@@ -243,33 +227,6 @@ void ViewerDisplayWidget::paintGL()
// We only draw if we have a pipeline
if (has_image_ && color_service() && texture_.IsCreated()) {
// If we're distributing our display-referred final buffer, we'll have to make a copy of it
if (enable_display_referred_signal_) {
if (!managed_texture_.IsCreated()
|| managed_texture_.width() != texture_.width()
|| managed_texture_.height() != texture_.height()
|| managed_texture_.format() != texture_.format()) {
managed_texture_.Destroy();
managed_texture_.Create(context(), texture_.width(), texture_.height(), texture_.format());
}
if (!managed_copy_pipeline_) {
managed_copy_pipeline_ = OpenGLShader::CreateDefault();
}
if (!framebuffer_.IsCreated()) {
framebuffer_.Create(context());
}
framebuffer_.Attach(&managed_texture_);
framebuffer_.Bind();
f->glViewport(0, 0, managed_texture_.width(), managed_texture_.height());
}
// Bind retrieved texture
f->glBindTexture(GL_TEXTURE_2D, texture_.texture());
@@ -279,24 +236,6 @@ void ViewerDisplayWidget::paintGL()
// Release retrieved texture
f->glBindTexture(GL_TEXTURE_2D, 0);
if (enable_display_referred_signal_) {
framebuffer_.Release();
framebuffer_.Detach();
emit DrewManagedTexture(&managed_texture_);
// Bind retrieved texture
managed_texture_.Bind();
f->glViewport(0, 0, width(), height());
OpenGLRenderFunctions::Blit(managed_copy_pipeline_);
// Bind retrieved texture
managed_texture_.Release();
}
}
// Draw action/title safe areas
@@ -348,10 +287,7 @@ void ViewerDisplayWidget::ContextCleanup()
{
makeCurrent();
managed_copy_pipeline_ = nullptr;
texture_.Destroy();
managed_texture_.Destroy();
framebuffer_.Destroy();
doneCurrent();
}
-40
View File
@@ -101,15 +101,6 @@ public slots:
*/
void SetImageFromLoadBuffer(Frame* in_buffer);
/**
* @brief Enables or disables DrewManagedTexture()
*
* To emit a display referred texture, it needs to be copied after the color transform is complete. This naturally
* adds extra GPU cycles that are wasted if there's nothing receiving the signal. Therefore, the signal is disabled
* by default.
*/
void SetEmitDrewManagedTextureEnabled(bool e);
signals:
/**
* @brief Signal emitted when the user starts dragging from the viewer
@@ -130,18 +121,6 @@ signals:
*/
void LoadedBuffer(Frame* load_buffer);
/**
* @brief Signal emitted when a buffer is loaded into a texture
*
* This texture will be the direct output of the renderer in reference space in GPU VRAM.
*/
void LoadedTexture(OpenGLTexture* texture);
/**
* @brief Emitted when the a texture has been transformed to display
*/
void DrewManagedTexture(OpenGLTexture* texture);
protected:
/**
* @brief Override the mouse press event simply to emit the DragStarted() signal
@@ -173,23 +152,6 @@ private:
*/
OpenGLTexture texture_;
/**
* @brief Internal framebuffer used to draw to managed_texture_
*/
OpenGLFramebuffer framebuffer_;
/**
* @brief Internal referenceto the OpenGL texture that's been managed
*
* Kept so that scopes can use the display-referred buffer without having to transform again.
*/
OpenGLTexture managed_texture_;
/**
* @brief Pipeline used to draw to managed_texture_
*/
OpenGLShaderPtr managed_copy_pipeline_;
/**
* @brief Drawing matrix (defaults to identity)
*/
@@ -210,8 +172,6 @@ private:
ViewerSafeMarginInfo safe_margin_;
bool enable_display_referred_signal_;
private slots:
/**
* @brief Slot to connect just before the OpenGL context is destroyed to clean up resources