port more nodes to use recursive jobs
This commit is contained in:
@@ -306,6 +306,7 @@ void NodeTraverser::ResolveJobs(NodeValue &val, const TimeRange &range)
|
||||
|
||||
TexturePtr tex = CreateTexture(tex_params);
|
||||
|
||||
PreProcessRow(range, job.GetValues());
|
||||
ProcessShader(tex, val.source(), range, job);
|
||||
|
||||
val.set_data(QVariant::fromValue(tex));
|
||||
@@ -322,6 +323,7 @@ void NodeTraverser::ResolveJobs(NodeValue &val, const TimeRange &range)
|
||||
|
||||
TexturePtr tex = CreateTexture(tex_params);
|
||||
|
||||
PreProcessRow(range, job.GetValues());
|
||||
ProcessFrameGeneration(tex, val.source(), job);
|
||||
|
||||
val.set_data(QVariant::fromValue(tex));
|
||||
|
||||
Reference in New Issue
Block a user