began draft of internal node rendering structure
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "memorybuffer.h"
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MemoryBuffer::MemoryBuffer()
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{
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}
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void MemoryBuffer::Create(int width, int height, const olive::PixelFormat &format)
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{
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width_ = width;
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height_ = height;
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format_ = format;
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data_.resize(PixelService::GetBufferSize(format, width, height));
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}
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const int &MemoryBuffer::width() const
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{
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return width_;
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}
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const int &MemoryBuffer::height() const
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{
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return height_;
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}
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const olive::PixelFormat &MemoryBuffer::format() const
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{
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return format_;
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}
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uint8_t *MemoryBuffer::data()
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{
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return data_.data();
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}
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const uint8_t *MemoryBuffer::const_data() const
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{
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return data_.constData();
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}
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