began draft of internal node rendering structure
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2019 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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add_subdirectory(solid)
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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PARENT_SCOPE
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)
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@@ -0,0 +1,22 @@
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2019 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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node/generator/solid/solid.h
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node/generator/solid/solid.cpp
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PARENT_SCOPE
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)
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#include "solid.h"
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SolidGenerator::SolidGenerator(QObject *parent) :
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Node(parent)
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{
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}
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void SolidGenerator::Process(const rational &time)
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{
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Q_UNUSED(time)
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}
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#ifndef SOLIDGENERATOR_H
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#define SOLIDGENERATOR_H
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#include "node/node.h"
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class SolidGenerator : public Node
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{
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public:
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SolidGenerator(QObject* parent = nullptr);
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virtual void Process(const rational &time) override;
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private:
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NodeOutput* texture_output_;
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};
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#endif // SOLIDGENERATOR_H
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