base audio renderer classes created
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef RENDERERPROCESSTHREAD_H
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#define RENDERERPROCESSTHREAD_H
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#include "videorendererthreadbase.h"
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class VideoRendererProcessor;
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class RendererProcessThread : public VideoRendererThreadBase
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{
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Q_OBJECT
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public:
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RendererProcessThread(VideoRendererProcessor* parent,
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QOpenGLContext* share_ctx,
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const int& width,
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const int& height, const int ÷r,
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const olive::PixelFormat& format,
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const olive::RenderMode& mode);
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bool Queue(const NodeDependency &dep, bool wait, bool sibling);
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public slots:
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virtual void Cancel() override;
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protected:
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virtual void ProcessLoop() override;
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signals:
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void RequestSibling(NodeDependency dep);
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void CachedFrame(RenderTexturePtr texture, const rational& time, const QByteArray& hash);
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void FrameSkipped(const rational& time, const QByteArray& hash);
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private:
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VideoRendererProcessor* parent_;
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NodeDependency path_;
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QByteArray hash_;
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RenderTexturePtr texture_;
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QAtomicInt cancelled_;
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bool sibling_;
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};
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using RendererProcessThreadPtr = std::shared_ptr<RendererProcessThread>;
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#endif // RENDERERPROCESSTHREAD_H
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