base audio renderer classes created
This commit is contained in:
@@ -0,0 +1,28 @@
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2019 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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node/processor/videorenderer/videorenderer.h
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node/processor/videorenderer/videorenderer.cpp
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node/processor/videorenderer/videorendererthreadbase.h
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node/processor/videorenderer/videorendererthreadbase.cpp
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node/processor/videorenderer/videorendererdownloadthread.h
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node/processor/videorenderer/videorendererdownloadthread.cpp
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node/processor/videorenderer/videorendererprocessthread.h
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node/processor/videorenderer/videorendererprocessthread.cpp
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PARENT_SCOPE
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)
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@@ -0,0 +1,542 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "videorenderer.h"
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#include <OpenImageIO/imageio.h>
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#include <QApplication>
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#include <QCryptographicHash>
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#include <QDateTime>
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#include <QDebug>
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#include <QDir>
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#include <QtMath>
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#include "common/filefunctions.h"
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#include "render/pixelservice.h"
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VideoRendererProcessor::VideoRendererProcessor() :
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started_(false),
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width_(0),
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height_(0),
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divider_(1),
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caching_(false),
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starting_(false)
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{
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texture_input_ = new NodeInput("tex_in");
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texture_input_->add_data_input(NodeInput::kTexture);
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AddParameter(texture_input_);
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length_input_ = new NodeInput("length_in");
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length_input_->add_data_input(NodeInput::kRational);
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AddParameter(length_input_);
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texture_output_ = new NodeOutput("tex_out");
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texture_output_->set_data_type(NodeInput::kTexture);
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AddParameter(texture_output_);
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}
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QString VideoRendererProcessor::Name()
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{
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return tr("Video Renderer");
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}
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QString VideoRendererProcessor::Category()
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{
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return tr("Processor");
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}
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QString VideoRendererProcessor::Description()
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{
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return tr("A multi-threaded OpenGL hardware-accelerated node compositor.");
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}
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QString VideoRendererProcessor::id()
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{
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return "org.olivevideoeditor.Olive.renderervenus";
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}
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void VideoRendererProcessor::SetCacheName(const QString &s)
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{
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cache_name_ = s;
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cache_time_ = QDateTime::currentMSecsSinceEpoch();
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GenerateCacheIDInternal();
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}
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QVariant VideoRendererProcessor::Value(NodeOutput* output, const rational& time)
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{
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if (output == texture_output_) {
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if (!texture_input_->IsConnected()) {
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// Nothing is connected - nothing to show or render
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return 0;
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}
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if (cache_id_.isEmpty()) {
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qWarning() << "RendererProcessor has no cache ID";
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return 0;
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}
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if (timebase_.isNull()) {
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qWarning() << "RendererProcessor has no timebase";
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return 0;
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}
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// Find frame in map
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if (time_hash_map_.contains(time)) {
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QString fn = CachePathName(time_hash_map_[time]);
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if (QFileInfo::exists(fn)) {
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auto in = OIIO::ImageInput::open(fn.toStdString());
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if (in) {
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in->read_image(PixelService::GetPixelFormatInfo(format_).oiio_desc, cache_frame_load_buffer_.data());
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in->close();
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master_texture_->Upload(cache_frame_load_buffer_.data());
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return QVariant::fromValue(master_texture_);
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} else {
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qWarning() << "OIIO Error:" << OIIO::geterror().c_str();
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}
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}
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}
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}
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return 0;
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}
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void VideoRendererProcessor::Release()
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{
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Stop();
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}
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void VideoRendererProcessor::InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from)
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{
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Q_UNUSED(from)
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if (timebase_.isNull()) {
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return;
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}
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//ClearCachedValuesInParameters(start_range, end_range);
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texture_input_->ClearCachedValue();
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length_input_->ClearCachedValue();
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// Adjust range to min/max values
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rational start_range_adj = qMax(rational(0), start_range);
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rational end_range_adj = qMin(length_input()->get_value(0).value<rational>(), end_range);
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qDebug() << "Cache invalidated between"
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<< start_range_adj.toDouble()
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<< "and"
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<< end_range_adj.toDouble();
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// Snap start_range to timebase
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double start_range_dbl = start_range_adj.toDouble();
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double start_range_numf = start_range_dbl * static_cast<double>(timebase_.denominator());
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int64_t start_range_numround = qFloor(start_range_numf/static_cast<double>(timebase_.numerator())) * timebase_.numerator();
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rational true_start_range(start_range_numround, timebase_.denominator());
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for (rational r=true_start_range;r<=end_range_adj;r+=timebase_) {
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// Try to order the queue from closest to the playhead to furthest
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rational last_time = texture_output()->LastRequestedTime();
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rational diff = r - last_time;
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if (diff < 0) {
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// FIXME: Hardcoded number
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// If the number is before the playhead, we still prioritize its closeness but not nearly as much (5:1 in this
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// example)
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diff = qAbs(diff) * 5;
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}
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bool contains = false;
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bool added = false;
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QLinkedList<rational>::iterator insert_iterator;
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for (QLinkedList<rational>::iterator i = cache_queue_.begin();i != cache_queue_.end();i++) {
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rational compare = *i;
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if (!added) {
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rational compare_diff = compare - last_time;
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if (compare_diff > diff) {
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insert_iterator = i;
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added = true;
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}
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}
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if (compare == r) {
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contains = true;
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break;
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}
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}
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if (!contains) {
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if (added) {
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cache_queue_.insert(insert_iterator, r);
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} else {
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cache_queue_.append(r);
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}
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}
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}
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CacheNext();
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}
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void VideoRendererProcessor::SetTimebase(const rational &timebase)
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{
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timebase_ = timebase;
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timebase_dbl_ = timebase_.toDouble();
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}
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void VideoRendererProcessor::SetParameters(const int &width,
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const int &height,
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const olive::PixelFormat &format,
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const olive::RenderMode &mode,
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const int& divider)
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{
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// Since we're changing parameters, all the existing threads are invalid and must be removed. They will start again
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// next time this Node has to process anything.
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Stop();
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// Set new parameters
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width_ = width;
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height_ = height;
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format_ = format;
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mode_ = mode;
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// divider's default value is 0, so we can assume if it's 0 a divider wasn't specified
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if (divider > 0) {
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divider_ = divider;
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}
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CalculateEffectiveDimensions();
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// Regenerate the cache ID
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GenerateCacheIDInternal();
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}
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void VideoRendererProcessor::SetDivider(const int ÷r)
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{
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Q_ASSERT(divider_ > 0);
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Stop();
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divider_ = divider;
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CalculateEffectiveDimensions();
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// Regenerate the cache ID
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GenerateCacheIDInternal();
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}
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void VideoRendererProcessor::Start()
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{
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if (started_) {
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return;
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}
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QOpenGLContext* ctx = QOpenGLContext::currentContext();
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int background_thread_count = QThread::idealThreadCount();
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// Some OpenGL implementations (notably wgl) require the context not to be current before sharing
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QSurface* old_surface = ctx->surface();
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ctx->doneCurrent();
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threads_.resize(background_thread_count);
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for (int i=0;i<threads_.size();i++) {
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threads_[i] = std::make_shared<RendererProcessThread>(this, ctx, effective_width_, effective_height_, divider_, format_, mode_);
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threads_[i]->StartThread(QThread::LowPriority);
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// Ensure this connection is "Queued" so that it always runs in this object's threaded rather than any of the
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// other threads
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connect(threads_.at(i).get(),
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SIGNAL(RequestSibling(NodeDependency)),
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this,
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SLOT(ThreadRequestSibling(NodeDependency)),
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Qt::QueuedConnection);
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}
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// Connect first thread (master thread) to the callback
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connect(threads_.first().get(),
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SIGNAL(CachedFrame(RenderTexturePtr, const rational&, const QByteArray&)),
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this,
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SLOT(ThreadCallback(RenderTexturePtr, const rational&, const QByteArray&)),
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Qt::QueuedConnection);
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connect(threads_.first().get(),
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SIGNAL(FrameSkipped(const rational&, const QByteArray&)),
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this,
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SLOT(ThreadSkippedFrame(const rational&, const QByteArray&)),
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Qt::QueuedConnection);
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download_threads_.resize(background_thread_count);
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for (int i=0;i<download_threads_.size();i++) {
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// Create download thread
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download_threads_[i] = std::make_shared<VideoRendererDownloadThread>(ctx, effective_width_, effective_height_, divider_, format_, mode_);
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download_threads_[i]->StartThread(QThread::LowPriority);
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connect(download_threads_[i].get(),
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SIGNAL(Downloaded(const QByteArray&)),
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this,
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SLOT(DownloadThreadComplete(const QByteArray&)),
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Qt::QueuedConnection);
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}
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last_download_thread_ = 0;
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// Restore context now that thread creation is complete
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ctx->makeCurrent(old_surface);
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// Create master texture (the one sent to the viewer)
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master_texture_ = std::make_shared<RenderTexture>();
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master_texture_->Create(ctx, effective_width_, effective_height_, format_);
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cache_frame_load_buffer_.resize(PixelService::GetBufferSize(format_, effective_width_, effective_height_));
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started_ = true;
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}
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void VideoRendererProcessor::Stop()
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{
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if (!started_) {
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return;
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}
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started_ = false;
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foreach (RendererDownloadThreadPtr download_thread_, download_threads_) {
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download_thread_->Cancel();
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}
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download_threads_.clear();
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foreach (RendererProcessThreadPtr process_thread, threads_) {
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process_thread->Cancel();
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}
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threads_.clear();
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master_texture_ = nullptr;
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cache_frame_load_buffer_.clear();
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}
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void VideoRendererProcessor::GenerateCacheIDInternal()
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{
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if (cache_name_.isEmpty() || effective_width_ == 0 || effective_height_ == 0) {
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return;
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}
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// Generate an ID that is more or less guaranteed to be unique to this Sequence
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QCryptographicHash hash(QCryptographicHash::Sha1);
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hash.addData(cache_name_.toUtf8());
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hash.addData(QString::number(cache_time_).toUtf8());
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hash.addData(QString::number(width_).toUtf8());
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hash.addData(QString::number(height_).toUtf8());
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hash.addData(QString::number(format_).toUtf8());
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hash.addData(QString::number(divider_).toUtf8());
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QByteArray bytes = hash.result();
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cache_id_ = bytes.toHex();
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}
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void VideoRendererProcessor::CacheNext()
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{
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if (cache_queue_.isEmpty() || !texture_input_->IsConnected() || caching_) {
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return;
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}
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// Make sure cache has started
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Start();
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rational cache_frame = cache_queue_.takeFirst();
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qDebug() << "Caching" << cache_frame.toDouble();
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threads_.first()->Queue(NodeDependency(texture_input_->get_connected_output(), cache_frame), true, false);
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caching_ = true;
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}
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QString VideoRendererProcessor::CachePathName(const QByteArray &hash)
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{
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QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
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this_cache_dir.mkpath(".");
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QString filename = QString("%1.exr").arg(QString(hash.toHex()));
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return this_cache_dir.filePath(filename);
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}
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void VideoRendererProcessor::DeferMap(const rational &time, const QByteArray &hash)
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{
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deferred_maps_.append({time, hash});
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}
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bool VideoRendererProcessor::HasHash(const QByteArray &hash)
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{
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return QFileInfo::exists(CachePathName(hash));
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}
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bool VideoRendererProcessor::IsCaching(const QByteArray &hash)
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{
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cache_hash_list_mutex_.lock();
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bool is_caching = cache_hash_list_.contains(hash);
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cache_hash_list_mutex_.unlock();
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return is_caching;
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}
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bool VideoRendererProcessor::TryCache(const QByteArray &hash)
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{
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cache_hash_list_mutex_.lock();
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bool is_caching = cache_hash_list_.contains(hash);
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if (!is_caching) {
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cache_hash_list_.append(hash);
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}
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cache_hash_list_mutex_.unlock();
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return !is_caching;
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}
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void VideoRendererProcessor::CalculateEffectiveDimensions()
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{
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effective_width_ = width_ / divider_;
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effective_height_ = height_ / divider_;
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}
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void VideoRendererProcessor::ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash)
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{
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// Threads are all done now, time to proceed
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caching_ = false;
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DeferMap(time, hash);
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if (texture != nullptr) {
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// We received a texture, time to start downloading it
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QString fn = CachePathName(hash);
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download_threads_[last_download_thread_%download_threads_.size()]->Queue(texture,
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fn,
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hash);
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last_download_thread_++;
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} else {
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// There was no texture here, we must update the viewer
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DownloadThreadComplete(hash);
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}
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// If the connected output is using this time, signal it to update
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if (texture_output_->IsConnected()
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&& texture_output_->LastRequestedTime() == time) {
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texture_output_->push_value(QVariant::fromValue(texture), time);
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SendInvalidateCache(time, time);
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}
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CacheNext();
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}
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|
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void VideoRendererProcessor::ThreadRequestSibling(NodeDependency dep)
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{
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// Try to queue another thread to run this dep in advance
|
||||
for (int i=1;i<threads_.size();i++) {
|
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if (threads_.at(i)->Queue(dep, false, true)) {
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return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VideoRendererProcessor::ThreadSkippedFrame(const rational& time, const QByteArray& hash)
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{
|
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caching_ = false;
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||||
|
||||
DeferMap(time, hash);
|
||||
|
||||
if (!IsCaching(hash)) {
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DownloadThreadComplete(hash);
|
||||
|
||||
// Signal output to update value
|
||||
if (texture_output_->IsConnected()
|
||||
&& texture_output_->LastRequestedTime() == time) {
|
||||
texture_output_->ClearCachedValue();
|
||||
SendInvalidateCache(time, time);
|
||||
}
|
||||
}
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void VideoRendererProcessor::DownloadThreadComplete(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
cache_hash_list_.removeAll(hash);
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
for (int i=0;i<deferred_maps_.size();i++) {
|
||||
const HashTimeMapping& deferred = deferred_maps_.at(i);
|
||||
|
||||
if (deferred_maps_.at(i).hash == hash) {
|
||||
// Insert into hash map
|
||||
time_hash_map_.insert(deferred.time, deferred.hash);
|
||||
|
||||
deferred_maps_.removeAt(i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VideoRendererThreadBase* VideoRendererProcessor::CurrentThread()
|
||||
{
|
||||
return dynamic_cast<VideoRendererThreadBase*>(QThread::currentThread());
|
||||
}
|
||||
|
||||
RenderInstance *VideoRendererProcessor::CurrentInstance()
|
||||
{
|
||||
VideoRendererThreadBase* thread = CurrentThread();
|
||||
|
||||
if (thread != nullptr) {
|
||||
return thread->render_instance();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
NodeInput *VideoRendererProcessor::texture_input()
|
||||
{
|
||||
return texture_input_;
|
||||
}
|
||||
|
||||
NodeInput *VideoRendererProcessor::length_input()
|
||||
{
|
||||
return length_input_;
|
||||
}
|
||||
|
||||
NodeOutput *VideoRendererProcessor::texture_output()
|
||||
{
|
||||
return texture_output_;
|
||||
}
|
||||
@@ -0,0 +1,223 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#ifndef RENDERER_H
|
||||
#define RENDERER_H
|
||||
|
||||
#include <QLinkedList>
|
||||
#include <QOpenGLTexture>
|
||||
|
||||
#include "node/node.h"
|
||||
#include "render/pixelformat.h"
|
||||
#include "render/rendermodes.h"
|
||||
#include "videorendererdownloadthread.h"
|
||||
#include "videorendererprocessthread.h"
|
||||
|
||||
/**
|
||||
* @brief A multithreaded OpenGL based renderer for node systems
|
||||
*/
|
||||
class VideoRendererProcessor : public Node
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
/**
|
||||
* @brief Renderer Constructor
|
||||
*
|
||||
* Constructing a Renderer object will not start any threads/backend on its own. Use Start() to do this and Stop()
|
||||
* when the Renderer is about to be destroyed.
|
||||
*/
|
||||
VideoRendererProcessor();
|
||||
|
||||
virtual QString Name() override;
|
||||
virtual QString Category() override;
|
||||
virtual QString Description() override;
|
||||
virtual QString id() override;
|
||||
|
||||
void SetCacheName(const QString& s);
|
||||
|
||||
virtual void Release() override;
|
||||
|
||||
virtual void InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from = nullptr) override;
|
||||
|
||||
void SetTimebase(const rational& timebase);
|
||||
|
||||
/**
|
||||
* @brief Set parameters of the Renderer
|
||||
*
|
||||
* The Renderer owns the buffers that are used in the rendering process and this function sets the kind of buffers
|
||||
* to use. The Renderer must be stopped when calling this function.
|
||||
*
|
||||
* @param width
|
||||
*
|
||||
* Buffer width
|
||||
*
|
||||
* @param height
|
||||
*
|
||||
* Buffer height
|
||||
*
|
||||
* @param format
|
||||
*
|
||||
* Buffer pixel format
|
||||
*/
|
||||
void SetParameters(const int& width,
|
||||
const int& height,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode,
|
||||
const int ÷r = 0);
|
||||
|
||||
void SetDivider(const int& divider);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame with this hash already exists
|
||||
*/
|
||||
bool HasHash(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame is currently being cached
|
||||
*/
|
||||
bool IsCaching(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Check if a frame is currently being cached, and if not reserve it
|
||||
*/
|
||||
bool TryCache(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Return current instance of a RenderThread (or nullptr if there is none)
|
||||
*
|
||||
* This function attempts a dynamic_cast on QThread::currentThread() to RendererThread, which will return nullptr if
|
||||
* the cast fails (e.g. if this function is called from the main thread rather than a RendererThread).
|
||||
*/
|
||||
static VideoRendererThreadBase* CurrentThread();
|
||||
|
||||
static RenderInstance* CurrentInstance();
|
||||
|
||||
NodeInput* texture_input();
|
||||
|
||||
NodeInput* length_input();
|
||||
|
||||
NodeOutput* texture_output();
|
||||
|
||||
protected:
|
||||
virtual QVariant Value(NodeOutput* output, const rational& time) override;
|
||||
|
||||
private:
|
||||
struct HashTimeMapping {
|
||||
rational time;
|
||||
QByteArray hash;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Allocate and start the multithreaded backend
|
||||
*/
|
||||
void Start();
|
||||
|
||||
/**
|
||||
* @brief Terminate and deallocate the multithreaded backend
|
||||
*/
|
||||
void Stop();
|
||||
|
||||
/**
|
||||
* @brief Internal function for generating the cache ID
|
||||
*/
|
||||
void GenerateCacheIDInternal();
|
||||
|
||||
/**
|
||||
* @brief Function called when there are frames in the queue to cache
|
||||
*
|
||||
* This function is NOT thread-safe and should only be called in the main thread.
|
||||
*/
|
||||
void CacheNext();
|
||||
|
||||
bool ShouldPushTexture(const rational &time);
|
||||
|
||||
/**
|
||||
* @brief Return the path of the cached image at this time
|
||||
*/
|
||||
QString CachePathName(const QByteArray &hash);
|
||||
|
||||
void DeferMap(const rational &time, const QByteArray &hash);
|
||||
|
||||
/**
|
||||
* @brief Internal list of RenderProcessThreads
|
||||
*/
|
||||
QVector<RendererProcessThreadPtr> threads_;
|
||||
|
||||
/**
|
||||
* @brief Internal variable that contains whether the Renderer has started or not
|
||||
*/
|
||||
bool started_;
|
||||
|
||||
NodeInput* texture_input_;
|
||||
|
||||
NodeInput* length_input_;
|
||||
|
||||
NodeOutput* texture_output_;
|
||||
|
||||
int width_;
|
||||
int height_;
|
||||
|
||||
void CalculateEffectiveDimensions();
|
||||
|
||||
int divider_;
|
||||
int effective_width_;
|
||||
int effective_height_;
|
||||
|
||||
olive::PixelFormat format_;
|
||||
|
||||
olive::RenderMode mode_;
|
||||
|
||||
rational timebase_;
|
||||
double timebase_dbl_;
|
||||
|
||||
QLinkedList<rational> cache_queue_;
|
||||
QString cache_name_;
|
||||
qint64 cache_time_;
|
||||
QString cache_id_;
|
||||
|
||||
bool caching_;
|
||||
QVector<uchar*> cache_frame_load_buffer_;
|
||||
|
||||
QVector<RendererDownloadThreadPtr> download_threads_;
|
||||
int last_download_thread_;
|
||||
|
||||
RenderTexturePtr master_texture_;
|
||||
|
||||
QMap<rational, QByteArray> time_hash_map_;
|
||||
|
||||
QMutex cache_hash_list_mutex_;
|
||||
QVector<QByteArray> cache_hash_list_;
|
||||
|
||||
QList<HashTimeMapping> deferred_maps_;
|
||||
|
||||
bool starting_;
|
||||
|
||||
private slots:
|
||||
void ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash);
|
||||
|
||||
void ThreadRequestSibling(NodeDependency dep);
|
||||
|
||||
void ThreadSkippedFrame(const rational &time, const QByteArray &hash);
|
||||
|
||||
void DownloadThreadComplete(const QByteArray &hash);
|
||||
|
||||
};
|
||||
|
||||
#endif // RENDERER_H
|
||||
@@ -0,0 +1,128 @@
|
||||
#include "videorendererdownloadthread.h"
|
||||
|
||||
#include <QFile>
|
||||
#include <QFloat16>
|
||||
#include <OpenImageIO/imageio.h>
|
||||
|
||||
#include "common/define.h"
|
||||
#include "render/pixelservice.h"
|
||||
|
||||
VideoRendererDownloadThread::VideoRendererDownloadThread(QOpenGLContext *share_ctx,
|
||||
const int &width,
|
||||
const int &height,
|
||||
const int ÷r,
|
||||
const olive::PixelFormat &format,
|
||||
const olive::RenderMode &mode) :
|
||||
VideoRendererThreadBase(share_ctx, width, height, divider, format, mode),
|
||||
cancelled_(false)
|
||||
{
|
||||
}
|
||||
|
||||
void VideoRendererDownloadThread::Queue(RenderTexturePtr texture, const QString& fn, const QByteArray &hash)
|
||||
{
|
||||
texture_queue_lock_.lock();
|
||||
|
||||
texture_queue_.append({texture, fn, hash});
|
||||
|
||||
wait_cond_.wakeAll();
|
||||
|
||||
texture_queue_lock_.unlock();
|
||||
}
|
||||
|
||||
void VideoRendererDownloadThread::Cancel()
|
||||
{
|
||||
cancelled_ = true;
|
||||
|
||||
texture_queue_lock_.lock();
|
||||
wait_cond_.wakeAll();
|
||||
texture_queue_lock_.unlock();
|
||||
|
||||
wait();
|
||||
}
|
||||
|
||||
void VideoRendererDownloadThread::ProcessLoop()
|
||||
{
|
||||
QOpenGLFunctions* f = render_instance()->context()->functions();
|
||||
QOpenGLExtraFunctions* xf = render_instance()->context()->extraFunctions();
|
||||
|
||||
f->glGenFramebuffers(1, &read_buffer_);
|
||||
|
||||
DownloadQueueEntry entry;
|
||||
|
||||
int buffer_size = PixelService::GetBufferSize(render_instance()->format(),
|
||||
render_instance()->width(),
|
||||
render_instance()->height());
|
||||
|
||||
QVector<uchar> data_buffer;
|
||||
data_buffer.resize(buffer_size);
|
||||
|
||||
PixelFormatInfo format_info = PixelService::GetPixelFormatInfo(render_instance()->format());
|
||||
|
||||
// Set up OIIO::ImageSpec for compressing cached images on disk
|
||||
OIIO::ImageSpec spec(render_instance()->width(), render_instance()->height(), kRGBAChannels, format_info.oiio_desc);
|
||||
spec.attribute("compression", "dwaa:200");
|
||||
|
||||
while (!cancelled_) {
|
||||
// Check queue for textures to download (use mutex to prevent collisions)
|
||||
texture_queue_lock_.lock();
|
||||
|
||||
while (texture_queue_.isEmpty()) {
|
||||
// Main waiting condition
|
||||
wait_cond_.wait(&texture_queue_lock_);
|
||||
|
||||
if (cancelled_) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (cancelled_) {
|
||||
texture_queue_lock_.unlock();
|
||||
break;
|
||||
}
|
||||
|
||||
entry = texture_queue_.takeFirst();
|
||||
|
||||
texture_queue_lock_.unlock();
|
||||
|
||||
// Download the texture
|
||||
|
||||
f->glBindFramebuffer(GL_READ_FRAMEBUFFER, read_buffer_);
|
||||
|
||||
xf->glFramebufferTexture2D(GL_READ_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0,
|
||||
GL_TEXTURE_2D,
|
||||
entry.texture->texture(),
|
||||
0);
|
||||
|
||||
f->glReadPixels(0,
|
||||
0,
|
||||
entry.texture->width(),
|
||||
entry.texture->height(),
|
||||
format_info.pixel_format,
|
||||
format_info.pixel_type,
|
||||
data_buffer.data());
|
||||
|
||||
xf->glFramebufferTexture2D(GL_READ_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0,
|
||||
GL_TEXTURE_2D,
|
||||
0,
|
||||
0);
|
||||
|
||||
f->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
|
||||
|
||||
std::string working_fn_std = entry.filename.toStdString();
|
||||
|
||||
std::unique_ptr<OIIO::ImageOutput> out = OIIO::ImageOutput::create(working_fn_std);
|
||||
|
||||
if (out) {
|
||||
out->open(working_fn_std, spec);
|
||||
out->write_image(format_info.oiio_desc, data_buffer.data());
|
||||
out->close();
|
||||
|
||||
emit Downloaded(entry.hash);
|
||||
} else {
|
||||
qWarning() << tr("Failed to open output file \"%1\"").arg(entry.filename);
|
||||
}
|
||||
}
|
||||
|
||||
f->glDeleteFramebuffers(1, &read_buffer_);
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
#ifndef RENDERERDOWNLOADTHREAD_H
|
||||
#define RENDERERDOWNLOADTHREAD_H
|
||||
|
||||
#include "videorendererthreadbase.h"
|
||||
|
||||
class VideoRendererDownloadThread : public VideoRendererThreadBase
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
VideoRendererDownloadThread(QOpenGLContext* share_ctx,
|
||||
const int& width,
|
||||
const int& height,
|
||||
const int ÷r,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode);
|
||||
|
||||
void Queue(RenderTexturePtr texture, const QString &fn, const QByteArray &hash);
|
||||
|
||||
public slots:
|
||||
virtual void Cancel() override;
|
||||
|
||||
signals:
|
||||
void Downloaded(const QByteArray& hash);
|
||||
|
||||
protected:
|
||||
virtual void ProcessLoop() override;
|
||||
|
||||
private:
|
||||
struct DownloadQueueEntry {
|
||||
RenderTexturePtr texture;
|
||||
QString filename;
|
||||
QByteArray hash;
|
||||
};
|
||||
|
||||
GLuint read_buffer_;
|
||||
|
||||
QVector<DownloadQueueEntry> texture_queue_;
|
||||
|
||||
QMutex texture_queue_lock_;
|
||||
|
||||
QAtomicInt cancelled_;
|
||||
|
||||
QByteArray hash_;
|
||||
|
||||
};
|
||||
|
||||
using RendererDownloadThreadPtr = std::shared_ptr<VideoRendererDownloadThread>;
|
||||
|
||||
#endif // RENDERERDOWNLOADTHREAD_H
|
||||
@@ -0,0 +1,155 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "videorendererprocessthread.h"
|
||||
|
||||
#include "videorenderer.h"
|
||||
|
||||
RendererProcessThread::RendererProcessThread(VideoRendererProcessor* parent,
|
||||
QOpenGLContext *share_ctx,
|
||||
const int &width,
|
||||
const int &height,
|
||||
const int ÷r,
|
||||
const olive::PixelFormat &format,
|
||||
const olive::RenderMode &mode) :
|
||||
VideoRendererThreadBase(share_ctx, width, height, divider, format, mode),
|
||||
parent_(parent),
|
||||
cancelled_(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool RendererProcessThread::Queue(const NodeDependency& dep, bool wait, bool sibling)
|
||||
{
|
||||
if (wait) {
|
||||
// Wait for thread to be available
|
||||
mutex_.lock();
|
||||
} else if (!mutex_.tryLock()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// We can now change params without the other thread using them
|
||||
path_ = dep;
|
||||
sibling_ = sibling;
|
||||
|
||||
// Prepare to wait for thread to respond
|
||||
caller_mutex_.lock();
|
||||
|
||||
// Wake up our main thread
|
||||
wait_cond_.wakeAll();
|
||||
mutex_.unlock();
|
||||
|
||||
// Wait for thread to start before returning
|
||||
wait_cond_.wait(&caller_mutex_);
|
||||
caller_mutex_.unlock();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RendererProcessThread::Cancel()
|
||||
{
|
||||
cancelled_ = true;
|
||||
|
||||
mutex_.lock();
|
||||
wait_cond_.wakeAll();
|
||||
mutex_.unlock();
|
||||
|
||||
wait();
|
||||
}
|
||||
|
||||
void RendererProcessThread::ProcessLoop()
|
||||
{
|
||||
while (!cancelled_) {
|
||||
// Main waiting condition
|
||||
wait_cond_.wait(&mutex_);
|
||||
|
||||
if (cancelled_) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Wake up main thread
|
||||
caller_mutex_.lock();
|
||||
wait_cond_.wakeAll();
|
||||
caller_mutex_.unlock();
|
||||
|
||||
// Process the Node
|
||||
NodeOutput* output_to_process = path_.node();
|
||||
Node* node_to_process = output_to_process->parent();
|
||||
|
||||
texture_ = nullptr;
|
||||
|
||||
QList<Node*> all_deps;
|
||||
bool has_hash = false;
|
||||
bool can_cache = true;
|
||||
|
||||
if (!sibling_) {
|
||||
node_to_process->Lock();
|
||||
|
||||
all_deps = node_to_process->GetDependencies();
|
||||
foreach (Node* dep, all_deps) {
|
||||
dep->Lock();
|
||||
}
|
||||
|
||||
// Check hash
|
||||
QCryptographicHash hasher(QCryptographicHash::Sha1);
|
||||
node_to_process->Hash(&hasher, output_to_process, path_.time());
|
||||
hash_ = hasher.result();
|
||||
|
||||
has_hash = parent_->HasHash(hash_);
|
||||
can_cache = false;
|
||||
}
|
||||
|
||||
if (!has_hash){
|
||||
|
||||
if ((can_cache = parent_->TryCache(hash_))) {
|
||||
|
||||
QList<NodeDependency> deps = node_to_process->RunDependencies(output_to_process, path_.time());
|
||||
|
||||
// Ask for other threads to run these deps while we're here
|
||||
if (!deps.isEmpty()) {
|
||||
for (int i=1;i<deps.size();i++) {
|
||||
emit RequestSibling(deps.at(i));
|
||||
}
|
||||
}
|
||||
|
||||
// Get the requested value
|
||||
texture_ = output_to_process->get_value(path_.time()).value<RenderTexturePtr>();
|
||||
|
||||
render_instance()->context()->functions()->glFinish();
|
||||
}
|
||||
}
|
||||
|
||||
if (!sibling_) {
|
||||
foreach (Node* dep, all_deps) {
|
||||
dep->Unlock();
|
||||
}
|
||||
|
||||
node_to_process->Unlock();
|
||||
}
|
||||
|
||||
if (can_cache) {
|
||||
// We cached this frame, signal that it will need to be downloaded to disk
|
||||
emit CachedFrame(texture_, path_.time(), hash_);
|
||||
} else {
|
||||
// This hash already exists, no need to cache, just map it
|
||||
emit FrameSkipped(path_.time(), hash_);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#ifndef RENDERERPROCESSTHREAD_H
|
||||
#define RENDERERPROCESSTHREAD_H
|
||||
|
||||
#include "videorendererthreadbase.h"
|
||||
|
||||
class VideoRendererProcessor;
|
||||
|
||||
class RendererProcessThread : public VideoRendererThreadBase
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
RendererProcessThread(VideoRendererProcessor* parent,
|
||||
QOpenGLContext* share_ctx,
|
||||
const int& width,
|
||||
const int& height, const int ÷r,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode);
|
||||
|
||||
bool Queue(const NodeDependency &dep, bool wait, bool sibling);
|
||||
|
||||
public slots:
|
||||
virtual void Cancel() override;
|
||||
|
||||
protected:
|
||||
virtual void ProcessLoop() override;
|
||||
|
||||
signals:
|
||||
void RequestSibling(NodeDependency dep);
|
||||
|
||||
void CachedFrame(RenderTexturePtr texture, const rational& time, const QByteArray& hash);
|
||||
|
||||
void FrameSkipped(const rational& time, const QByteArray& hash);
|
||||
|
||||
private:
|
||||
VideoRendererProcessor* parent_;
|
||||
|
||||
NodeDependency path_;
|
||||
|
||||
QByteArray hash_;
|
||||
|
||||
RenderTexturePtr texture_;
|
||||
|
||||
QAtomicInt cancelled_;
|
||||
|
||||
bool sibling_;
|
||||
|
||||
};
|
||||
|
||||
using RendererProcessThreadPtr = std::shared_ptr<RendererProcessThread>;
|
||||
|
||||
#endif // RENDERERPROCESSTHREAD_H
|
||||
@@ -0,0 +1,83 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "videorendererthreadbase.h"
|
||||
|
||||
#include <QDebug>
|
||||
|
||||
VideoRendererThreadBase::VideoRendererThreadBase(QOpenGLContext *share_ctx, const int &width, const int &height, const int ÷r, const olive::PixelFormat &format, const olive::RenderMode &mode) :
|
||||
share_ctx_(share_ctx),
|
||||
render_instance_(width, height, divider, format, mode)
|
||||
{
|
||||
connect(share_ctx_, SIGNAL(aboutToBeDestroyed()), this, SLOT(Cancel()));
|
||||
}
|
||||
|
||||
RenderInstance *VideoRendererThreadBase::render_instance()
|
||||
{
|
||||
return &render_instance_;
|
||||
}
|
||||
|
||||
void VideoRendererThreadBase::run()
|
||||
{
|
||||
// Lock mutex for main loop
|
||||
mutex_.lock();
|
||||
|
||||
render_instance_.SetShareContext(share_ctx_);
|
||||
|
||||
// Allocate and create resources
|
||||
bool started = render_instance_.Start();
|
||||
|
||||
// Signal that main thread can continue now
|
||||
WakeCaller();
|
||||
|
||||
if (started) {
|
||||
|
||||
// Main loop (use Cancel() to exit it)
|
||||
ProcessLoop();
|
||||
|
||||
}
|
||||
|
||||
// Free all resources
|
||||
render_instance_.Stop();
|
||||
|
||||
// Unlock mutex before exiting
|
||||
mutex_.unlock();
|
||||
}
|
||||
|
||||
void VideoRendererThreadBase::WakeCaller()
|
||||
{
|
||||
// Signal that main thread can continue now
|
||||
caller_mutex_.lock();
|
||||
wait_cond_.wakeAll();
|
||||
caller_mutex_.unlock();
|
||||
}
|
||||
|
||||
void VideoRendererThreadBase::StartThread(QThread::Priority priority)
|
||||
{
|
||||
caller_mutex_.lock();
|
||||
|
||||
// Start the thread
|
||||
QThread::start(priority);
|
||||
|
||||
// Wait for thread to finish completion
|
||||
wait_cond_.wait(&caller_mutex_);
|
||||
|
||||
caller_mutex_.unlock();
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#ifndef RENDERTHREAD_H
|
||||
#define RENDERTHREAD_H
|
||||
|
||||
#include <memory>
|
||||
#include <QMutex>
|
||||
#include <QThread>
|
||||
#include <QWaitCondition>
|
||||
|
||||
#include "node/node.h"
|
||||
#include "render/renderinstance.h"
|
||||
|
||||
class VideoRendererThreadBase : public QThread
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
VideoRendererThreadBase(QOpenGLContext* share_ctx,
|
||||
const int& width,
|
||||
const int& height,
|
||||
const int& divider,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode);
|
||||
|
||||
RenderInstance* render_instance();
|
||||
|
||||
void StartThread(Priority priority = InheritPriority);
|
||||
|
||||
virtual void run() override;
|
||||
|
||||
public slots:
|
||||
virtual void Cancel() = 0;
|
||||
|
||||
protected:
|
||||
virtual void ProcessLoop() = 0;
|
||||
|
||||
QWaitCondition wait_cond_;
|
||||
|
||||
QMutex mutex_;
|
||||
|
||||
QMutex caller_mutex_;
|
||||
|
||||
private:
|
||||
void WakeCaller();
|
||||
|
||||
QOpenGLContext* share_ctx_;
|
||||
|
||||
RenderInstance render_instance_;
|
||||
|
||||
};
|
||||
|
||||
using RendererThreadPtr = std::shared_ptr<VideoRendererThreadBase>;
|
||||
|
||||
#endif // RENDERTHREAD_H
|
||||
@@ -0,0 +1,477 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "rendermanager.h"
|
||||
|
||||
#include <OpenImageIO/imageio.h>
|
||||
#include <QApplication>
|
||||
#include <QCryptographicHash>
|
||||
#include <QDateTime>
|
||||
#include <QDebug>
|
||||
#include <QDir>
|
||||
#include <QtMath>
|
||||
|
||||
#include "common/filefunctions.h"
|
||||
#include "render/pixelservice.h"
|
||||
|
||||
RenderManager* RenderManager::instance_ = nullptr;
|
||||
|
||||
RenderManager::RenderManager() :
|
||||
started_(false),
|
||||
width_(0),
|
||||
height_(0),
|
||||
divider_(1),
|
||||
caching_(false),
|
||||
texture_input_(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
void RenderManager::CreateInstance()
|
||||
{
|
||||
if (instance_ == nullptr) {
|
||||
instance_ = new RenderManager();
|
||||
}
|
||||
}
|
||||
|
||||
void RenderManager::DestroyInstance()
|
||||
{
|
||||
delete instance_;
|
||||
instance_ = nullptr;
|
||||
}
|
||||
|
||||
RenderManager *RenderManager::instance()
|
||||
{
|
||||
return instance_;
|
||||
}
|
||||
|
||||
void RenderManager::SetCacheName(const QString &s)
|
||||
{
|
||||
cache_name_ = s;
|
||||
cache_time_ = QDateTime::currentMSecsSinceEpoch();
|
||||
|
||||
GenerateCacheIDInternal();
|
||||
}
|
||||
|
||||
void RenderManager::InvalidateCache(const rational &start_range, const rational &end_range, const rational& last_requested_time)
|
||||
{
|
||||
if (timebase_.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
qDebug() << "Cache invalidated between"
|
||||
<< start_range.toDouble()
|
||||
<< "and"
|
||||
<< end_range.toDouble();
|
||||
|
||||
// Snap start_range to timebase
|
||||
double start_range_dbl = start_range.toDouble();
|
||||
double start_range_numf = start_range_dbl * static_cast<double>(timebase_.denominator());
|
||||
int64_t start_range_numround = qFloor(start_range_numf/static_cast<double>(timebase_.numerator())) * timebase_.numerator();
|
||||
rational true_start_range(start_range_numround, timebase_.denominator());
|
||||
|
||||
for (rational r=true_start_range;r<=end_range;r+=timebase_) {
|
||||
// Try to order the queue from closest to the playhead to furthest
|
||||
rational diff = r - last_requested_time;
|
||||
|
||||
if (diff < 0) {
|
||||
// FIXME: Hardcoded number
|
||||
// If the number is before the playhead, we still prioritize its closeness but not nearly as much (5:1 in this
|
||||
// example)
|
||||
diff = qAbs(diff) * 5;
|
||||
}
|
||||
|
||||
bool contains = false;
|
||||
bool added = false;
|
||||
QLinkedList<rational>::iterator insert_iterator;
|
||||
|
||||
for (QLinkedList<rational>::iterator i = cache_queue_.begin();i != cache_queue_.end();i++) {
|
||||
rational compare = *i;
|
||||
|
||||
if (!added) {
|
||||
rational compare_diff = compare - last_requested_time;
|
||||
|
||||
if (compare_diff > diff) {
|
||||
insert_iterator = i;
|
||||
added = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (compare == r) {
|
||||
contains = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!contains) {
|
||||
if (added) {
|
||||
cache_queue_.insert(insert_iterator, r);
|
||||
} else {
|
||||
cache_queue_.append(r);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void RenderManager::SetTimebase(const rational &timebase)
|
||||
{
|
||||
timebase_ = timebase;
|
||||
timebase_dbl_ = timebase_.toDouble();
|
||||
}
|
||||
|
||||
void RenderManager::SetParameters(const int &width,
|
||||
const int &height,
|
||||
const olive::PixelFormat &format,
|
||||
const olive::RenderMode &mode,
|
||||
NodeInput* input,
|
||||
const int& divider)
|
||||
{
|
||||
// Since we're changing parameters, all the existing threads are invalid and must be removed. They will start again
|
||||
// next time this Node has to process anything.
|
||||
Stop();
|
||||
|
||||
// Set new parameters
|
||||
width_ = width;
|
||||
height_ = height;
|
||||
format_ = format;
|
||||
mode_ = mode;
|
||||
texture_input_ = input;
|
||||
|
||||
// divider's default value is 0, so we can assume if it's 0 a divider wasn't specified
|
||||
if (divider > 0) {
|
||||
divider_ = divider;
|
||||
}
|
||||
|
||||
CalculateEffectiveDimensions();
|
||||
|
||||
// Regenerate the cache ID
|
||||
GenerateCacheIDInternal();
|
||||
}
|
||||
|
||||
void RenderManager::SetDivider(const int ÷r)
|
||||
{
|
||||
Q_ASSERT(divider_ > 0);
|
||||
|
||||
Stop();
|
||||
|
||||
divider_ = divider;
|
||||
|
||||
CalculateEffectiveDimensions();
|
||||
|
||||
// Regenerate the cache ID
|
||||
GenerateCacheIDInternal();
|
||||
}
|
||||
|
||||
void RenderManager::Start()
|
||||
{
|
||||
if (started_) {
|
||||
return;
|
||||
}
|
||||
|
||||
QOpenGLContext* ctx = QOpenGLContext::currentContext();
|
||||
|
||||
int background_thread_count = QThread::idealThreadCount();
|
||||
|
||||
// Some OpenGL implementations (notably wgl) require the context not to be current before sharing
|
||||
QSurface* old_surface = ctx->surface();
|
||||
ctx->doneCurrent();
|
||||
|
||||
threads_.resize(background_thread_count);
|
||||
|
||||
for (int i=0;i<threads_.size();i++) {
|
||||
threads_[i] = std::make_shared<RendererProcessThread>(this, ctx, effective_width_, effective_height_, divider_, format_, mode_);
|
||||
threads_[i]->StartThread(QThread::LowPriority);
|
||||
|
||||
// Ensure this connection is "Queued" so that it always runs in this object's threaded rather than any of the
|
||||
// other threads
|
||||
connect(threads_.at(i).get(),
|
||||
SIGNAL(RequestSibling(NodeDependency)),
|
||||
this,
|
||||
SLOT(ThreadRequestSibling(NodeDependency)),
|
||||
Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
// Connect first thread (master thread) to the callback
|
||||
connect(threads_.first().get(),
|
||||
SIGNAL(CachedFrame(RenderTexturePtr, const rational&, const QByteArray&)),
|
||||
this,
|
||||
SLOT(ThreadCallback(RenderTexturePtr, const rational&, const QByteArray&)),
|
||||
Qt::QueuedConnection);
|
||||
connect(threads_.first().get(),
|
||||
SIGNAL(FrameSkipped(const rational&, const QByteArray&)),
|
||||
this,
|
||||
SLOT(ThreadSkippedFrame(const rational&, const QByteArray&)),
|
||||
Qt::QueuedConnection);
|
||||
|
||||
download_threads_.resize(background_thread_count);
|
||||
|
||||
for (int i=0;i<download_threads_.size();i++) {
|
||||
// Create download thread
|
||||
download_threads_[i] = std::make_shared<RendererDownloadThread>(ctx, effective_width_, effective_height_, divider_, format_, mode_);
|
||||
download_threads_[i]->StartThread(QThread::LowPriority);
|
||||
|
||||
connect(download_threads_[i].get(),
|
||||
SIGNAL(Downloaded(const QByteArray&)),
|
||||
this,
|
||||
SLOT(DownloadThreadComplete(const QByteArray&)),
|
||||
Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
last_download_thread_ = 0;
|
||||
|
||||
// Restore context now that thread creation is complete
|
||||
ctx->makeCurrent(old_surface);
|
||||
|
||||
cache_frame_load_buffer_.resize(PixelService::GetBufferSize(format_, effective_width_, effective_height_));
|
||||
|
||||
started_ = true;
|
||||
}
|
||||
|
||||
void RenderManager::Stop()
|
||||
{
|
||||
if (!started_) {
|
||||
return;
|
||||
}
|
||||
|
||||
started_ = false;
|
||||
|
||||
foreach (RendererDownloadThreadPtr download_thread_, download_threads_) {
|
||||
download_thread_->Cancel();
|
||||
}
|
||||
download_threads_.clear();
|
||||
|
||||
foreach (RendererProcessThreadPtr process_thread, threads_) {
|
||||
process_thread->Cancel();
|
||||
}
|
||||
threads_.clear();
|
||||
|
||||
cache_frame_load_buffer_.clear();
|
||||
}
|
||||
|
||||
void RenderManager::GenerateCacheIDInternal()
|
||||
{
|
||||
if (cache_name_.isEmpty() || effective_width_ == 0 || effective_height_ == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Generate an ID that is more or less guaranteed to be unique to this Sequence
|
||||
QCryptographicHash hash(QCryptographicHash::Sha1);
|
||||
hash.addData(cache_name_.toUtf8());
|
||||
hash.addData(QString::number(cache_time_).toUtf8());
|
||||
hash.addData(QString::number(width_).toUtf8());
|
||||
hash.addData(QString::number(height_).toUtf8());
|
||||
hash.addData(QString::number(format_).toUtf8());
|
||||
hash.addData(QString::number(divider_).toUtf8());
|
||||
|
||||
QByteArray bytes = hash.result();
|
||||
cache_id_ = bytes.toHex();
|
||||
}
|
||||
|
||||
void RenderManager::CacheNext()
|
||||
{
|
||||
if (texture_input_ == nullptr || cache_queue_.isEmpty() || !texture_input_->IsConnected() || caching_) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure cache has started
|
||||
Start();
|
||||
|
||||
rational cache_frame = cache_queue_.takeFirst();
|
||||
|
||||
qDebug() << "Caching" << cache_frame.toDouble();
|
||||
|
||||
threads_.first()->Queue(NodeDependency(texture_input_->get_connected_output(), cache_frame), true, false);
|
||||
|
||||
caching_ = true;
|
||||
}
|
||||
|
||||
QString RenderManager::CachePathName(const QByteArray &hash)
|
||||
{
|
||||
QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
|
||||
this_cache_dir.mkpath(".");
|
||||
|
||||
QString filename = QString("%1.exr").arg(QString(hash.toHex()));
|
||||
|
||||
return this_cache_dir.filePath(filename);
|
||||
}
|
||||
|
||||
void RenderManager::DeferMap(const rational &time, const QByteArray &hash)
|
||||
{
|
||||
deferred_maps_.append({time, hash});
|
||||
}
|
||||
|
||||
bool RenderManager::HasHash(const QByteArray &hash)
|
||||
{
|
||||
return QFileInfo::exists(CachePathName(hash));
|
||||
}
|
||||
|
||||
bool RenderManager::IsCaching(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
|
||||
bool is_caching = cache_hash_list_.contains(hash);
|
||||
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
return is_caching;
|
||||
}
|
||||
|
||||
bool RenderManager::TryCache(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
|
||||
bool is_caching = cache_hash_list_.contains(hash);
|
||||
|
||||
if (!is_caching) {
|
||||
cache_hash_list_.append(hash);
|
||||
}
|
||||
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
return !is_caching;
|
||||
}
|
||||
|
||||
void RenderManager::RetrieveImage(RenderTexturePtr destination_texture, const rational &time)
|
||||
{
|
||||
if (cache_id_.isEmpty()) {
|
||||
qWarning() << "RendererProcessor has no cache ID";
|
||||
return;
|
||||
}
|
||||
|
||||
if (timebase_.isNull()) {
|
||||
qWarning() << "RendererProcessor has no timebase";
|
||||
return;
|
||||
}
|
||||
|
||||
// Find frame in map
|
||||
if (time_hash_map_.contains(time)) {
|
||||
QString fn = CachePathName(time_hash_map_[time]);
|
||||
|
||||
if (QFileInfo::exists(fn)) {
|
||||
auto in = OIIO::ImageInput::open(fn.toStdString());
|
||||
|
||||
if (in) {
|
||||
in->read_image(PixelService::GetPixelFormatInfo(format_).oiio_desc, cache_frame_load_buffer_.data());
|
||||
|
||||
in->close();
|
||||
|
||||
destination_texture->Upload(cache_frame_load_buffer_.data());
|
||||
} else {
|
||||
qWarning() << "OIIO Error:" << OIIO::geterror().c_str();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderManager::CalculateEffectiveDimensions()
|
||||
{
|
||||
effective_width_ = width_ / divider_;
|
||||
effective_height_ = height_ / divider_;
|
||||
}
|
||||
|
||||
void RenderManager::ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash)
|
||||
{
|
||||
// Threads are all done now, time to proceed
|
||||
caching_ = false;
|
||||
|
||||
DeferMap(time, hash);
|
||||
|
||||
if (texture != nullptr) {
|
||||
// We received a texture, time to start downloading it
|
||||
QString fn = CachePathName(hash);
|
||||
|
||||
download_threads_[last_download_thread_%download_threads_.size()]->Queue(texture,
|
||||
fn,
|
||||
hash);
|
||||
|
||||
last_download_thread_++;
|
||||
} else {
|
||||
// There was no texture here, we must update the viewer
|
||||
DownloadThreadComplete(hash);
|
||||
}
|
||||
|
||||
emit FrameReadyWithTexture(time, texture);
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void RenderManager::ThreadRequestSibling(NodeDependency dep)
|
||||
{
|
||||
// Try to queue another thread to run this dep in advance
|
||||
for (int i=1;i<threads_.size();i++) {
|
||||
if (threads_.at(i)->Queue(dep, false, true)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderManager::ThreadSkippedFrame(const rational& time, const QByteArray& hash)
|
||||
{
|
||||
caching_ = false;
|
||||
|
||||
DeferMap(time, hash);
|
||||
|
||||
if (!IsCaching(hash)) {
|
||||
DownloadThreadComplete(hash);
|
||||
|
||||
// Signal output to update value
|
||||
emit FrameReady(time);
|
||||
}
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void RenderManager::DownloadThreadComplete(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
cache_hash_list_.removeAll(hash);
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
for (int i=0;i<deferred_maps_.size();i++) {
|
||||
const HashTimeMapping& deferred = deferred_maps_.at(i);
|
||||
|
||||
if (deferred_maps_.at(i).hash == hash) {
|
||||
// Insert into hash map
|
||||
time_hash_map_.insert(deferred.time, deferred.hash);
|
||||
|
||||
deferred_maps_.removeAt(i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RendererThreadBase* RenderManager::CurrentThread()
|
||||
{
|
||||
return dynamic_cast<RendererThreadBase*>(QThread::currentThread());
|
||||
}
|
||||
|
||||
RenderInstance *RenderManager::CurrentInstance()
|
||||
{
|
||||
RendererThreadBase* thread = CurrentThread();
|
||||
|
||||
if (thread != nullptr) {
|
||||
return thread->render_instance();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
@@ -0,0 +1,218 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#ifndef RENDERMANAGER_H
|
||||
#define RENDERMANAGER_H
|
||||
|
||||
#include <QLinkedList>
|
||||
#include <QOpenGLTexture>
|
||||
|
||||
#include "node/node.h"
|
||||
#include "render/pixelformat.h"
|
||||
#include "render/rendermodes.h"
|
||||
#include "rendererdownloadthread.h"
|
||||
#include "rendererprocessthread.h"
|
||||
|
||||
/**
|
||||
* @brief A multithreaded OpenGL based renderer for node systems
|
||||
*/
|
||||
class RenderManager : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
/**
|
||||
* @brief Renderer Constructor
|
||||
*
|
||||
* Constructing a Renderer object will not start any threads/backend on its own. Use Start() to do this and Stop()
|
||||
* when the Renderer is about to be destroyed.
|
||||
*/
|
||||
RenderManager();
|
||||
|
||||
static void CreateInstance();
|
||||
|
||||
static void DestroyInstance();
|
||||
|
||||
static RenderManager* instance();
|
||||
|
||||
void SetCacheName(const QString& s);
|
||||
|
||||
void SetTimebase(const rational& timebase);
|
||||
|
||||
void InvalidateCache(const rational &start_range, const rational &end_range, const rational &last_requested_time);
|
||||
|
||||
/**
|
||||
* @brief Set parameters of the Renderer
|
||||
*
|
||||
* The Renderer owns the buffers that are used in the rendering process and this function sets the kind of buffers
|
||||
* to use. The Renderer must be stopped when calling this function.
|
||||
*
|
||||
* @param width
|
||||
*
|
||||
* Buffer width
|
||||
*
|
||||
* @param height
|
||||
*
|
||||
* Buffer height
|
||||
*
|
||||
* @param format
|
||||
*
|
||||
* Buffer pixel format
|
||||
*/
|
||||
void SetParameters(const int& width,
|
||||
const int& height,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode,
|
||||
NodeInput *input,
|
||||
const int ÷r = 0);
|
||||
|
||||
void SetDivider(const int& divider);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame with this hash already exists
|
||||
*/
|
||||
bool HasHash(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame is currently being cached
|
||||
*/
|
||||
bool IsCaching(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Check if a frame is currently being cached, and if not reserve it
|
||||
*/
|
||||
bool TryCache(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Retrieve the cached frame at `time` and upload it to `destination_texture`
|
||||
*/
|
||||
void RetrieveImage(RenderTexturePtr destination_texture, const rational& time);
|
||||
|
||||
/**
|
||||
* @brief Allocate and start the multithreaded backend
|
||||
*/
|
||||
void Start();
|
||||
|
||||
/**
|
||||
* @brief Terminate and deallocate the multithreaded backend
|
||||
*/
|
||||
void Stop();
|
||||
|
||||
/**
|
||||
* @brief Return current instance of a RenderThread (or nullptr if there is none)
|
||||
*
|
||||
* This function attempts a dynamic_cast on QThread::currentThread() to RendererThread, which will return nullptr if
|
||||
* the cast fails (e.g. if this function is called from the main thread rather than a RendererThread).
|
||||
*/
|
||||
static RendererThreadBase* CurrentThread();
|
||||
|
||||
static RenderInstance* CurrentInstance();
|
||||
|
||||
signals:
|
||||
void FrameReady(rational time);
|
||||
|
||||
void FrameReadyWithTexture(rational time, RenderTexturePtr texture);
|
||||
|
||||
private:
|
||||
static RenderManager* instance_;
|
||||
|
||||
struct HashTimeMapping {
|
||||
rational time;
|
||||
QByteArray hash;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Internal function for generating the cache ID
|
||||
*/
|
||||
void GenerateCacheIDInternal();
|
||||
|
||||
/**
|
||||
* @brief Function called when there are frames in the queue to cache
|
||||
*
|
||||
* This function is NOT thread-safe and should only be called in the main thread.
|
||||
*/
|
||||
void CacheNext();
|
||||
|
||||
bool ShouldPushTexture(const rational &time);
|
||||
|
||||
/**
|
||||
* @brief Return the path of the cached image at this time
|
||||
*/
|
||||
QString CachePathName(const QByteArray &hash);
|
||||
|
||||
void DeferMap(const rational &time, const QByteArray &hash);
|
||||
|
||||
/**
|
||||
* @brief Internal list of RenderProcessThreads
|
||||
*/
|
||||
QVector<RendererProcessThreadPtr> threads_;
|
||||
|
||||
/**
|
||||
* @brief Internal variable that contains whether the Renderer has started or not
|
||||
*/
|
||||
bool started_;
|
||||
|
||||
int width_;
|
||||
int height_;
|
||||
|
||||
void CalculateEffectiveDimensions();
|
||||
|
||||
int divider_;
|
||||
int effective_width_;
|
||||
int effective_height_;
|
||||
|
||||
olive::PixelFormat format_;
|
||||
|
||||
olive::RenderMode mode_;
|
||||
|
||||
rational timebase_;
|
||||
double timebase_dbl_;
|
||||
|
||||
QLinkedList<rational> cache_queue_;
|
||||
QString cache_name_;
|
||||
qint64 cache_time_;
|
||||
QString cache_id_;
|
||||
|
||||
bool caching_;
|
||||
QVector<uchar*> cache_frame_load_buffer_;
|
||||
|
||||
QVector<RendererDownloadThreadPtr> download_threads_;
|
||||
int last_download_thread_;
|
||||
|
||||
QMap<rational, QByteArray> time_hash_map_;
|
||||
|
||||
QMutex cache_hash_list_mutex_;
|
||||
QVector<QByteArray> cache_hash_list_;
|
||||
|
||||
QList<HashTimeMapping> deferred_maps_;
|
||||
|
||||
NodeInput* texture_input_;
|
||||
|
||||
private slots:
|
||||
void ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash);
|
||||
|
||||
void ThreadRequestSibling(NodeDependency dep);
|
||||
|
||||
void ThreadSkippedFrame(const rational &time, const QByteArray &hash);
|
||||
|
||||
void DownloadThreadComplete(const QByteArray &hash);
|
||||
|
||||
};
|
||||
|
||||
#endif // RENDERMANAGER_H
|
||||
Reference in New Issue
Block a user