base audio renderer classes created
This commit is contained in:
@@ -25,7 +25,7 @@
|
||||
|
||||
#include "core.h"
|
||||
#include "decoder/ffmpeg/ffmpegdecoder.h"
|
||||
#include "node/processor/renderer/renderer.h"
|
||||
#include "node/processor/videorenderer/videorenderer.h"
|
||||
#include "project/item/footage/footage.h"
|
||||
#include "render/gl/shadergenerators.h"
|
||||
#include "render/gl/functions.h"
|
||||
@@ -136,7 +136,7 @@ QVariant MediaInput::Value(NodeOutput *output, const rational &time)
|
||||
|
||||
if (output == texture_output_) {
|
||||
// Find the current Renderer instance
|
||||
RenderInstance* renderer = RendererProcessor::CurrentInstance();
|
||||
RenderInstance* renderer = VideoRendererProcessor::CurrentInstance();
|
||||
|
||||
// If nothing is available, don't return a texture
|
||||
if (renderer == nullptr) {
|
||||
|
||||
Reference in New Issue
Block a user