base audio renderer classes created

This commit is contained in:
itsmattkc
2019-10-16 13:51:56 +11:00
parent fe2b0f2dc2
commit d6483916ac
33 changed files with 896 additions and 116 deletions
+2 -2
View File
@@ -25,7 +25,7 @@
#include "core.h"
#include "decoder/ffmpeg/ffmpegdecoder.h"
#include "node/processor/renderer/renderer.h"
#include "node/processor/videorenderer/videorenderer.h"
#include "project/item/footage/footage.h"
#include "render/gl/shadergenerators.h"
#include "render/gl/functions.h"
@@ -136,7 +136,7 @@ QVariant MediaInput::Value(NodeOutput *output, const rational &time)
if (output == texture_output_) {
// Find the current Renderer instance
RenderInstance* renderer = RendererProcessor::CurrentInstance();
RenderInstance* renderer = VideoRendererProcessor::CurrentInstance();
// If nothing is available, don't return a texture
if (renderer == nullptr) {