decoder: improved memory management
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@@ -107,9 +107,11 @@ bool FFmpegDecoder::Open()
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FFmpegFramePoolValue& frame_pool = frame_pool_map_[key];
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if (!frame_pool.pool) {
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// FIXME: Hardcoded value. It seems to work fine, but is there a possibility we should make
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// this a dynamic value somehow or a configurable value?
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frame_pool.pool = new FFmpegFramePool(32);
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// Frames are allocated as threads * threads, to scale from each thread sharing one set
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// to all of them working individually
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int thread_count = QThread::idealThreadCount();
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int max_memory_frame_count = thread_count * thread_count;
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frame_pool.pool = new FFmpegFramePool(max_memory_frame_count);
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}
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frame_pool.handles++;
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@@ -1114,6 +1116,9 @@ FFmpegFramePool::ElementPtr FFmpegDecoderInstance::RetrieveFrame(const int64_t&
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break;
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}
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// Cut down to thread count - 1 before we acquire a new frame
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TruncateCacheRangeToFrames(QThread::idealThreadCount() -1);
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FFmpegFramePool::ElementPtr cached = frame_pool_->Get();
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if (!cached) {
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@@ -1154,14 +1159,6 @@ FFmpegFramePool::ElementPtr FFmpegDecoderInstance::RetrieveFrame(const int64_t&
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previous = cached_frames_.last();
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}
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// Clear early frames
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int removed = TruncateCacheRangeTo(second_ts_);
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if (removed == 0 && MemoryPoolLimitReached()) {
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// Relinquish a frame if we have to conserve memory
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RemoveFirstFrame();
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}
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// Append this frame and signal to other threads that a new frame has arrived
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cached_frames_.append(cached);
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@@ -1349,7 +1346,7 @@ void FFmpegDecoderInstance::RemoveFramesBefore(const qint64 &t)
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}
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}
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int FFmpegDecoderInstance::TruncateCacheRangeTo(const qint64 &t)
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int FFmpegDecoderInstance::TruncateCacheRangeToTime(const qint64 &t)
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{
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int counter = 0;
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@@ -1362,6 +1359,19 @@ int FFmpegDecoderInstance::TruncateCacheRangeTo(const qint64 &t)
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return counter;
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}
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int FFmpegDecoderInstance::TruncateCacheRangeToFrames(int nb_frames)
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{
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int counter = 0;
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// We keep one frame in memory as an identifier for what pts the decoder is up to
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while (cached_frames_.size() > nb_frames) {
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RemoveFirstFrame();
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counter++;
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}
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return counter;
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}
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void FFmpegDecoderInstance::RemoveFirstFrame()
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{
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cached_frames_.removeFirst();
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