windows frei0r support done
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@@ -11,6 +11,9 @@
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#include <QDebug>
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#include <frei0r/frei0r.h>
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typedef void (*f0rGetPluginInfo)(f0r_plugin_info_t* info);
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void load_internal_effects() {
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if (!shaders_are_enabled) qWarning() << "Shaders are disabled, some effects may be nonfunctional";
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@@ -48,12 +51,6 @@ void load_internal_effects() {
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em.subtype = EFFECT_TYPE_VIDEO;
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// TEMPORARY begin
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em.name = "Frei0r Plugin";
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em.internal = EFFECT_INTERNAL_FREI0R;
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effects.append(em);
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// TEMPORARY end
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em.name = "Transform";
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em.category = "Distort";
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em.internal = EFFECT_INTERNAL_TRANSFORM;
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@@ -165,6 +162,60 @@ void init_effects() {
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init_thread->start();
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}
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void load_frei0r_effects() {
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QList<QString> effect_dirs = get_effects_paths();
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int lim = effect_dirs.size();
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// add extra search paths for frei0r effects
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for (int i=0;i<lim;i++) {
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effect_dirs.append(QDir(effect_dirs.at(i)).filePath("frei0r"));
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}
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// add defined paths for frei0r plugins on unix
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#if defined(__APPLE__) || defined(__linux__)
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#endif
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// search for paths
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EffectMeta em;
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em.category = "Frei0r";
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em.type = EFFECT_TYPE_EFFECT;
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em.subtype = EFFECT_TYPE_VIDEO;
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em.internal = EFFECT_INTERNAL_FREI0R;
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for (int i=0;i<effect_dirs.size();i++) {
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QDir search_dir(effect_dirs.at(i));
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if (search_dir.exists()) {
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QList<QString> entry_list = search_dir.entryList(QStringList("*.dll"));
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for (int j=0;j<entry_list.size();j++) {
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HMODULE effect = LoadLibrary(reinterpret_cast<const wchar_t*>(search_dir.filePath(entry_list.at(j)).utf16()));
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if (effect != nullptr) {
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f0rGetPluginInfo get_info_func = reinterpret_cast<f0rGetPluginInfo>(GetProcAddress(effect, "f0r_get_plugin_info"));
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if (get_info_func != nullptr) {
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f0r_plugin_info_t info;
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get_info_func(&info);
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if (info.plugin_type == F0R_PLUGIN_TYPE_FILTER
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&& info.color_model == F0R_COLOR_MODEL_RGBA8888) {
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em.name = info.name;
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em.path = effect_dirs.at(i);
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em.filename = entry_list.at(j);
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effects.append(em);
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}
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// qDebug() << "Found:" << info.name << "by" << info.author;
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}
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FreeLibrary(effect);
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}
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// qDebug() << search_dir.filePath(entry_list.at(j));
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}
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}
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}
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}
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EffectInit::EffectInit() {
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panel_effect_controls->effects_loaded.lock();
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}
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@@ -173,6 +224,7 @@ void EffectInit::run() {
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qInfo() << "Initializing effects...";
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load_internal_effects();
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load_shader_effects();
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load_frei0r_effects();
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panel_effect_controls->effects_loaded.unlock();
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qInfo() << "Finished initializing effects";
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}
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