Add dynamic render backend adapter scaffold
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@@ -13,7 +13,9 @@ TEST(OpenGLRenderer, DownloadFromTextureWithoutCurrentContext)
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}
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QOpenGLContext context;
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ASSERT_TRUE(context.create());
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if (!context.create()) {
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GTEST_SKIP() << "Skipping OpenGL test because no context can be created";
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}
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ASSERT_EQ(QOpenGLContext::currentContext(), nullptr);
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olive::OpenGLRenderer renderer;
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