code: use macros for default node functions

Easier to maintain
This commit is contained in:
itsmattkc
2022-05-04 11:01:17 -07:00
parent 91b761693b
commit d55d9c820f
69 changed files with 49 additions and 269 deletions
+1 -2
View File
@@ -31,8 +31,7 @@ class TextGeneratorV1 : public Node
public:
TextGeneratorV1();
NODE_DEFAULT_DESTRUCTOR(TextGeneratorV1)
NODE_COPY_FUNCTION(TextGeneratorV1)
NODE_DEFAULT_FUNCTIONS(TextGeneratorV1)
virtual QString Name() const override;
virtual QString id() const override;
+1 -2
View File
@@ -31,8 +31,7 @@ class TextGeneratorV2 : public ShapeNodeBase
public:
TextGeneratorV2();
NODE_DEFAULT_DESTRUCTOR(TextGeneratorV2)
NODE_COPY_FUNCTION(TextGeneratorV2)
NODE_DEFAULT_FUNCTIONS(TextGeneratorV2)
virtual QString Name() const override;
virtual QString id() const override;
+1 -2
View File
@@ -32,8 +32,7 @@ class TextGeneratorV3 : public ShapeNodeBase
public:
TextGeneratorV3();
NODE_DEFAULT_DESTRUCTOR(TextGeneratorV3)
NODE_COPY_FUNCTION(TextGeneratorV3)
NODE_DEFAULT_FUNCTIONS(TextGeneratorV3)
virtual QString Name() const override;
virtual QString id() const override;