code: use macros for default node functions
Easier to maintain
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@@ -31,8 +31,7 @@ class TextGeneratorV1 : public Node
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public:
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TextGeneratorV1();
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NODE_DEFAULT_DESTRUCTOR(TextGeneratorV1)
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NODE_COPY_FUNCTION(TextGeneratorV1)
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NODE_DEFAULT_FUNCTIONS(TextGeneratorV1)
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virtual QString Name() const override;
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virtual QString id() const override;
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@@ -31,8 +31,7 @@ class TextGeneratorV2 : public ShapeNodeBase
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public:
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TextGeneratorV2();
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NODE_DEFAULT_DESTRUCTOR(TextGeneratorV2)
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NODE_COPY_FUNCTION(TextGeneratorV2)
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NODE_DEFAULT_FUNCTIONS(TextGeneratorV2)
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virtual QString Name() const override;
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virtual QString id() const override;
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@@ -32,8 +32,7 @@ class TextGeneratorV3 : public ShapeNodeBase
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public:
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TextGeneratorV3();
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NODE_DEFAULT_DESTRUCTOR(TextGeneratorV3)
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NODE_COPY_FUNCTION(TextGeneratorV3)
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NODE_DEFAULT_FUNCTIONS(TextGeneratorV3)
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virtual QString Name() const override;
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virtual QString id() const override;
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