code: use macros for default node functions
Easier to maintain
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@@ -34,11 +34,6 @@ SolidGenerator::SolidGenerator()
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AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f)));
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}
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Node *SolidGenerator::copy() const
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{
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return new SolidGenerator();
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}
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QString SolidGenerator::Name() const
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{
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return tr("Solid");
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@@ -31,9 +31,7 @@ class SolidGenerator : public Node
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public:
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SolidGenerator();
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NODE_DEFAULT_DESTRUCTOR(SolidGenerator)
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virtual Node* copy() const override;
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NODE_DEFAULT_FUNCTIONS(SolidGenerator)
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virtual QString Name() const override;
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virtual QString id() const override;
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