code: use macros for default node functions

Easier to maintain
This commit is contained in:
itsmattkc
2022-05-04 11:01:17 -07:00
parent 91b761693b
commit d55d9c820f
69 changed files with 49 additions and 269 deletions
-5
View File
@@ -61,11 +61,6 @@ PolygonGenerator::PolygonGenerator()
poly_gizmo_ = new PathGizmo(this);
}
Node *PolygonGenerator::copy() const
{
return new PolygonGenerator();
}
QString PolygonGenerator::Name() const
{
return tr("Polygon");
+1 -3
View File
@@ -39,9 +39,7 @@ class PolygonGenerator : public GeneratorWithMerge
public:
PolygonGenerator();
NODE_DEFAULT_DESTRUCTOR(PolygonGenerator)
virtual Node* copy() const override;
NODE_DEFAULT_FUNCTIONS(PolygonGenerator)
virtual QString Name() const override;
virtual QString id() const override;