code: use macros for default node functions
Easier to maintain
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@@ -61,11 +61,6 @@ PolygonGenerator::PolygonGenerator()
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poly_gizmo_ = new PathGizmo(this);
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}
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Node *PolygonGenerator::copy() const
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{
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return new PolygonGenerator();
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}
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QString PolygonGenerator::Name() const
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{
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return tr("Polygon");
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@@ -39,9 +39,7 @@ class PolygonGenerator : public GeneratorWithMerge
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public:
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PolygonGenerator();
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NODE_DEFAULT_DESTRUCTOR(PolygonGenerator)
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virtual Node* copy() const override;
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NODE_DEFAULT_FUNCTIONS(PolygonGenerator)
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virtual QString Name() const override;
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virtual QString id() const override;
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