code: use macros for default node functions

Easier to maintain
This commit is contained in:
itsmattkc
2022-05-04 11:01:17 -07:00
parent 91b761693b
commit d55d9c820f
69 changed files with 49 additions and 269 deletions
@@ -34,12 +34,7 @@ class TransformDistortNode : public MatrixGenerator
public:
TransformDistortNode();
NODE_DEFAULT_DESTRUCTOR(TransformDistortNode)
virtual Node* copy() const override
{
return new TransformDistortNode();
}
NODE_DEFAULT_FUNCTIONS(TransformDistortNode)
virtual QString Name() const override
{