code: use macros for default node functions

Easier to maintain
This commit is contained in:
itsmattkc
2022-05-04 11:01:17 -07:00
parent 91b761693b
commit d55d9c820f
69 changed files with 49 additions and 269 deletions
@@ -40,11 +40,6 @@ FlipDistortNode::FlipDistortNode()
SetEffectInput(kTextureInput);
}
Node* FlipDistortNode::copy() const
{
return new FlipDistortNode();
}
QString FlipDistortNode::Name() const
{
return tr("Flip");