code: use macros for default node functions
Easier to maintain
This commit is contained in:
@@ -61,11 +61,6 @@ ClipBlock::ClipBlock() :
|
||||
SetEffectInput(kBufferIn);
|
||||
}
|
||||
|
||||
Node *ClipBlock::copy() const
|
||||
{
|
||||
return new ClipBlock();
|
||||
}
|
||||
|
||||
QString ClipBlock::Name() const
|
||||
{
|
||||
if (track()) {
|
||||
|
||||
@@ -37,9 +37,7 @@ class ClipBlock : public Block
|
||||
public:
|
||||
ClipBlock();
|
||||
|
||||
NODE_DEFAULT_DESTRUCTOR(ClipBlock)
|
||||
|
||||
virtual Node* copy() const override;
|
||||
NODE_DEFAULT_FUNCTIONS(ClipBlock)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
|
||||
Reference in New Issue
Block a user