nodeview: fix issues when deleting nodes while dragging
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@@ -54,6 +54,9 @@ public slots:
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bool ChildInputDisconnected(Node *output, const NodeInput& input);
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signals:
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void ItemAboutToBeDeleted(NodeViewItem *item);
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protected:
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virtual QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) override;
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