added full blending pipeline
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@@ -24,6 +24,7 @@ struct ComposeSequenceParams {
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QOpenGLShaderProgram* blend_mode_program;
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QOpenGLShaderProgram* premultiply_program;
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GLuint main_buffer;
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GLuint main_attachment;
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GLuint backend_buffer1;
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GLuint backend_attachment1;
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GLuint backend_buffer2;
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