fixed #734
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@@ -414,9 +414,6 @@ void ExportThread::Export()
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disconnect(renderer, SIGNAL(ready()), panel_sequence_viewer->viewer_widget, SLOT(queue_repaint()));
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connect(renderer, SIGNAL(ready()), this, SLOT(wake()));
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// Lock mutex (used for synchronization with RenderThread)
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mutex.lock();
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// Loop from now (set to the beginning frame earlier) to the end of the frame
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while (olive::ActiveSequence->playhead <= params_.end_frame && !interrupt_) {
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@@ -557,8 +554,6 @@ void ExportThread::Export()
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disconnect(renderer, SIGNAL(ready()), this, SLOT(wake()));
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connect(renderer, SIGNAL(ready()), panel_sequence_viewer->viewer_widget, SLOT(queue_repaint()));
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mutex.unlock();
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if (interrupt_) {
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return;
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}
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@@ -667,9 +662,14 @@ void ExportThread::run() {
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// Seek to the first frame we're exporting
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panel_sequence_viewer->seek(params_.start_frame);
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// Lock mutex (used for thread synchronizations)
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mutex.lock();
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// Run export function (which will return if there's a failure)
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Export();
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mutex.unlock();
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// Clean up anything that was allocated in Export() (whether it succeeded or not)
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Cleanup();
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}
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