feat(app): multicam panel with live angle grid, switching, timeline enable
- New MulticamPanel: rows/cols angle grid with the current angle highlighted, click-to-switch, 1-9 switch-and-split and cmd-1-9 switch-only shortcuts (focused-panel routed), deferred switch queue during playback. - src/oakui/multicam.rs: clip->connected-sequence resolution, multicam state detection (selection then playhead fallbacks), per-angle frame requests rendered through the process backend into an LRU cache. - Timeline clip context menu Multi-Cam checkable item wired to oaktimeline::multicam enable/disable with undo. - Engine trait extended (real + mock); mock drives the real command path with synthesized angle frames.
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/***
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Oak Video Editor - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_EDITOR_LOOPMODE_H
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#define OAK_EDITOR_LOOPMODE_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Playback loop mode, mirroring olive::LoopMode.
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*
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* The numeric values must stay in sync with src/common/src/loopmode.h.
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* Pure enum: no functions are needed.
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*/
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enum OakLoopMode {
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OAKCOMMON_LOOP_MODE_OFF = 0, /**< Looping disabled. */
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OAKCOMMON_LOOP_MODE_LOOP = 1, /**< Loop playback. */
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OAKCOMMON_LOOP_MODE_CLAMP = 2 /**< Clamp at the end. */
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};
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#ifdef __cplusplus
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}
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#endif
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#endif //OAK_EDITOR_LOOPMODE_H
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