feat(app): multicam panel with live angle grid, switching, timeline enable
- New MulticamPanel: rows/cols angle grid with the current angle highlighted, click-to-switch, 1-9 switch-and-split and cmd-1-9 switch-only shortcuts (focused-panel routed), deferred switch queue during playback. - src/oakui/multicam.rs: clip->connected-sequence resolution, multicam state detection (selection then playhead fallbacks), per-angle frame requests rendered through the process backend into an LRU cache. - Timeline clip context menu Multi-Cam checkable item wired to oaktimeline::multicam enable/disable with undo. - Engine trait extended (real + mock); mock drives the real command path with synthesized angle frames.
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/***
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Oak Video Editor - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_EDITOR_HANDLE_H
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#define OAK_EDITOR_HANDLE_H
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#include <stdint.h>
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/**
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* @brief Current ABI version stamped into every oakcommon handle.
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*
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* Bump whenever the handle layout or the semantics of any exported
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* function change incompatibly. Consumers should compare a handle's
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* abi_version field against the value they were compiled with before
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* dereferencing ctx.
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*/
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#define OAKCOMMON_ABI_VERSION 1
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/**
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* @brief Neutral handle convention shared by all oakcommon wrappers.
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*
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* Every wrapper type is a by-value struct with the same four fields:
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*
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* typedef struct OakXxx {
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* void *ctx; // opaque, points to the impl
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* void (*addref)(void *ctx); // atomic +1, owner-DLL code
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* void (*release)(void *ctx); // atomic -1, destroys at 0
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* uint32_t abi_version; // OAKCOMMON_ABI_VERSION
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* } OakXxx;
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*
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* Rules:
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* - oakcommon_<name>_init*() returns a handle whose underlying object
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* has reference count 1.
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* - Copying the struct copies the pointer, not the count: call
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* handle.addref(handle.ctx) for every additional long-lived copy and
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* handle.release(handle.ctx) (or the oakcommon_<name>_free()
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* convenience wrapper) when done with each copy.
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* - release() decrements the atomic count and destroys the underlying
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* object when it reaches zero; the destructor runs in the DLL that
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* created the object, so cross-DLL handing is safe.
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* - The struct itself carries no ownership: it is never heap-allocated
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* by the API, so it needs no destruction of its own.
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* - Functions that only read a handle take it BY VALUE (OakXxx self);
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* an empty handle (ctx == NULL) is reported as OAKCOMMON_E_INVALID.
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* oakcommon_<name>_free() deliberately stays a pointer API
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* (OakXxx *h, like av_frame_unref()/av_buffer_unref()) so it can
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* null out the caller's ctx after the final release; NULL and
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* ctx == NULL are no-ops. Out parameters that produce a handle
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* (e.g. option/positional-argument registration) also stay pointers.
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*/
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#endif //OAK_EDITOR_HANDLE_H
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