fixed effects when opengl context changes

This commit is contained in:
itsmattkc
2018-09-01 17:37:34 +10:00
parent 21b408f5cb
commit cf35ea23bb
14 changed files with 105 additions and 98 deletions
+4 -12
View File
@@ -9,7 +9,7 @@
#include <QXmlStreamWriter>
#include <QXmlStreamAttributes>
InvertEffect::InvertEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_INVERT_EFFECT), vert(QOpenGLShader::Vertex), frag(QOpenGLShader::Fragment) {
InvertEffect::InvertEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_INVERT_EFFECT) {
enable_opengl = true;
EffectRow* amount_row = add_row("Amount:");
@@ -22,18 +22,10 @@ InvertEffect::InvertEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_INVERT_
connect(amount_val, SIGNAL(changed()), this, SLOT(field_changed()));
vert.compileSourceFile(":/shaders/common.vert");
frag.compileSourceFile(":/shaders/inverteffect.frag");
program.addShader(&vert);
program.addShader(&frag);
program.link();
vertPath = ":/shaders/common.vert";
fragPath = ":/shaders/inverteffect.frag";
}
void InvertEffect::process_gl(double timecode, GLTextureCoords&) {
program.bind();
program.setUniformValue("amount_val", (GLfloat) (amount_val->get_double_value(timecode)*0.01));
}
void InvertEffect::clean_gl() {
program.release();
glslProgram->setUniformValue("amount_val", (GLfloat) (amount_val->get_double_value(timecode)*0.01));
}