QPainter::matrix is obsolete, use transform() instead
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@@ -378,7 +378,7 @@ void NodeViewItem::DrawNodeTitle(QPainter* painter, QString text, const QRectF&
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int icon_padding = title_bar_rect_.height() / 2 - icon_size / 2;
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int icon_padding = title_bar_rect_.height() / 2 - icon_size / 2;
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int icon_full_size = icon_size + icon_padding * 2;
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int icon_full_size = icon_size + icon_padding * 2;
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const QIcon& expand_icon = IsExpanded() ? icon::TriDown : icon::TriRight;
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const QIcon& expand_icon = IsExpanded() ? icon::TriDown : icon::TriRight;
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int icon_size_scaled = icon_size * painter->matrix().m11();
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int icon_size_scaled = icon_size * painter->transform().m11();
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painter->drawPixmap(QRect(title_bar_rect_.x() + icon_padding,
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painter->drawPixmap(QRect(title_bar_rect_.x() + icon_padding,
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title_bar_rect_.y() + icon_padding,
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title_bar_rect_.y() + icon_padding,
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icon_size,
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icon_size,
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