implemented percentage and decibel view modes for slider
A slider can now hold a float value and display it in the UI converted to either a percentage or a decibel (still returning a linear float value programmatically for the rest of the code).
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@@ -20,8 +20,11 @@
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#include "floatslider.h"
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#include <QAudio>
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FloatSlider::FloatSlider(QWidget *parent) :
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SliderBase(kFloat, parent)
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SliderBase(kFloat, parent),
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display_type_(kNormal)
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{
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connect(this, SIGNAL(ValueChanged(QVariant)), this, SLOT(ConvertValue(QVariant)));
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}
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@@ -53,17 +56,108 @@ void FloatSlider::SetDecimalPlaces(int i)
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UpdateLabel(Value());
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}
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void FloatSlider::SetDisplayType(const FloatSlider::DisplayType &type)
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{
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display_type_ = type;
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UpdateLabel(Value());
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}
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QString FloatSlider::ValueToString(const QVariant &v)
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{
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return QString::number(v.toDouble(), 'f', decimal_places_);
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double val = v.toDouble();
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switch (display_type_) {
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case kNormal:
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// Do nothing, skip to the return string at the end
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break;
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case kDecibel:
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{
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// Convert to decibels and return dB formatted string
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qreal decibels = QAudio::convertVolume(val, QAudio::LinearVolumeScale, QAudio::DecibelVolumeScale);
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return QStringLiteral("%1 dB").arg(QString::number(decibels, 'f', decimal_places_));
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}
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case kPercentage:
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// Multiply value by 100 for user-friendly percentage
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val *= 100.0;
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return QStringLiteral("%1%").arg(QString::number(val, 'f', decimal_places_));
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}
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return QString::number(val, 'f', decimal_places_);
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}
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QVariant FloatSlider::StringToValue(const QString &s, bool *ok)
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{
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// Allow both floats and integers for either modes
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switch (display_type_) {
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case kNormal:
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// Do nothing, skip to the return string at the end
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break;
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case kDecibel:
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{
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bool valid;
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// Remove any instance of "dB" in the string
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QString decibel_number = s;
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decibel_number.replace("dB", "", Qt::CaseInsensitive);
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// See if we can get a decimal number out of this
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qreal decibels = decibel_number.toDouble(&valid);
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if (ok) *ok = valid;
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if (valid) {
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// Convert from decibel scale to linear decimal
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return QAudio::convertVolume(decibels, QAudio::DecibelVolumeScale, QAudio::LinearVolumeScale);
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}
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break;
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}
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case kPercentage:
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{
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bool valid;
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QString percent_number = s;
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percent_number.replace("%", "", Qt::CaseInsensitive);
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// Try to get double value
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double val = percent_number.toDouble(&valid);
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if (ok) *ok = valid;
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// If we could get it, convert back to a 0.0 - 1.0 value and return
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if (valid) {
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return val * 0.01;
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}
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break;
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}
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}
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// Just try to convert the string to a double
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return s.toDouble(ok);
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}
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double FloatSlider::AdjustDragDistanceInternal(const double &start, const double &drag)
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{
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switch (display_type_) {
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case kNormal:
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// No change here
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break;
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case kDecibel:
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{
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qreal current_db = QAudio::convertVolume(start, QAudio::LinearVolumeScale, QAudio::DecibelVolumeScale);
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current_db += drag;
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qreal adjusted_linear = QAudio::convertVolume(current_db, QAudio::DecibelVolumeScale, QAudio::LinearVolumeScale);
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return adjusted_linear - start;
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}
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case kPercentage:
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return drag * 0.01;
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}
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return SliderBase::AdjustDragDistanceInternal(start, drag);
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}
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void FloatSlider::ConvertValue(QVariant v)
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{
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emit ValueChanged(v.toDouble());
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