moved several files around
Mostly moved classes that became node derivatives into the node/ folder.
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef VIEWMODEL_H
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#define VIEWMODEL_H
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#include <QAbstractItemModel>
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#include "project.h"
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#include "undo/undocommand.h"
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#include "node/block/block.h"
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namespace olive {
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/**
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* @brief An adapter that interprets the data in a Project into a Qt item model for usage in ViewModel Views.
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*
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* Assuming a Project is currently "open" (i.e. the Project is connected to a ProjectExplorer/ProjectPanel through
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* a ProjectViewModel), it may be better to make modifications (e.g. additions/removals/renames) through the
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* ProjectViewModel so that the views can be efficiently and correctly updated. ProjectViewModel contains several
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* "wrapper" functions for Project and Item functions that also signal any connected views to update accordingly.
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*/
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class ProjectViewModel : public QAbstractItemModel
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{
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Q_OBJECT
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public:
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enum ColumnType {
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/// Media name
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kName,
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/// Media duration
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kDuration,
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/// Media rate (frame rate for video, sample rate for audio)
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kRate
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};
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/**
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* @brief ProjectViewModel Constructor
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*
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* @param parent
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* Parent object for memory handling
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*/
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ProjectViewModel(QObject* parent);
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/**
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* @brief Get currently active project
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*
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* @return
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*
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* Currently active project or nullptr if there is none
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*/
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Project* project() const;
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/**
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* @brief Set the project to adapt
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*
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* Any views attached to this model will get updated by this function.
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*
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* @param p
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*
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* Project to adapt, can be set to nullptr to "close" the project (will show an empty model that cannot be modified)
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*/
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void set_project(Project* p);
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/** Compulsory Qt QAbstractItemModel overrides */
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virtual QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
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virtual QModelIndex parent(const QModelIndex &child) const override;
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virtual int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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virtual int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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/** Optional Qt QAbstractItemModel overrides */
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virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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virtual bool hasChildren(const QModelIndex &parent = QModelIndex()) const override;
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virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
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virtual bool canFetchMore(const QModelIndex &parent) const override;
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/** Drag and drop support */
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virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
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virtual QStringList mimeTypes() const override;
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virtual QMimeData * mimeData(const QModelIndexList &indexes) const override;
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virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override;
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/**
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* @brief Convenience function for creating QModelIndexes from an Item object
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*/
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QModelIndex CreateIndexFromItem(Node *item, int column = 0);
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signals:
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void ItemAdded(Node* node);
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void ItemRemoved(Node* node);
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private:
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/**
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* @brief Retrieve the index of `item` in its parent
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*
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* This function will return the index of a specified item in its parent according to whichever sorting algorithm
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* is currently active.
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*
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* @return
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*
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* Index of the specified item, or -1 if the item is root (in which case it has no parent).
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*/
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int IndexOfChild(Node* item) const;
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/**
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* @brief Retrieves the Item object from a given index
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*
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* A convenience function for retrieving Item objects. If the index is not valid, this returns the root Item.
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*/
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Node* GetItemObjectFromIndex(const QModelIndex& index) const;
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/**
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* @brief Check if an Item is a parent of a Child
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*
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* Checks entire "parent hierarchy" of `child` to see if `parent` is one of its parents.
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*/
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bool ItemIsParentOfChild(Folder *parent, Node* child) const;
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void ConnectItem(Node* n);
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void DisconnectItem(Node *n);
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Project* project_;
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QVector<ColumnType> columns_;
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private slots:
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void FolderBeginInsertItem(Node *n, int insert_index);
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void FolderEndInsertItem();
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void FolderBeginRemoveItem(Node* n, int child_index);
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void FolderEndRemoveItem();
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void ItemRenamed();
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};
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}
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#endif // VIEWMODEL_H
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