moved several files around
Mostly moved classes that became node derivatives into the node/ folder.
This commit is contained in:
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "folder.h"
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#include "common/xmlutils.h"
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#include "node/project/footage/footage.h"
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#include "node/project/sequence/sequence.h"
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#include "ui/icons/icons.h"
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namespace olive {
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#define super Node
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const QString Folder::kChildInput = QStringLiteral("child_in");
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Folder::Folder()
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{
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AddInput(kChildInput, NodeValue::kNone, InputFlags(kInputFlagArray | kInputFlagNotKeyframable));
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}
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QIcon Folder::icon() const
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{
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return icon::Folder;
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}
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void Folder::Retranslate()
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{
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super::Retranslate();
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SetInputName(kChildInput, tr("Children"));
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}
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bool ChildExistsWithNameInternal(const Folder* n, const QString& s)
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{
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for (int i=0; i<n->item_child_count(); i++) {
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Node* child = n->item_child(i);
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if (child->GetLabel() == s) {
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return true;
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} else {
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Folder* subfolder = dynamic_cast<Folder*>(child);
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if (subfolder && ChildExistsWithNameInternal(subfolder, s)) {
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return true;
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}
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}
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}
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return false;
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}
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bool Folder::ChildExistsWithName(const QString &s) const
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{
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return ChildExistsWithNameInternal(this, s);
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}
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int Folder::index_of_child_in_array(Node *item) const
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{
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int index_of_item = item_children_.indexOf(item);
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if (index_of_item == -1) {
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return -1;
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}
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return item_element_index_.at(index_of_item);
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}
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void Folder::InputConnectedEvent(const QString &input, int element, const NodeOutput &output)
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{
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if (input == kChildInput && element != -1) {
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Node* item = output.node();
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// The insert index is always our "count" because we only support appending in our internal
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// model. For sorting/organizing, a QSortFilterProxyModel is used instead.
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emit BeginInsertItem(item, item_child_count());
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item_children_.append(item);
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item_element_index_.append(element);
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item->SetFolder(this);
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emit EndInsertItem();
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}
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}
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void Folder::InputDisconnectedEvent(const QString &input, int element, const NodeOutput &output)
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{
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if (input == kChildInput && element != -1) {
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Node* item = output.node();
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int child_index = item_children_.indexOf(item);
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emit BeginRemoveItem(item, child_index);
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item_children_.removeAt(child_index);
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item_element_index_.removeAt(child_index);
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item->SetFolder(nullptr);
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emit EndRemoveItem();
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}
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}
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FolderAddChild::FolderAddChild(Folder *folder, Node *child, bool autoposition) :
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folder_(folder),
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child_(child),
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autoposition_(autoposition),
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position_command_(nullptr)
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{
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}
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FolderAddChild::~FolderAddChild()
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{
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delete position_command_;
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}
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Project *FolderAddChild::GetRelevantProject() const
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{
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return folder_->project();
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}
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void FolderAddChild::redo()
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{
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int array_index = folder_->InputArraySize(Folder::kChildInput);
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folder_->InputArrayAppend(Folder::kChildInput, false);
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Node::ConnectEdge(child_, NodeInput(folder_, Folder::kChildInput, array_index));
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if (autoposition_) {
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old_position_ = child_->GetPosition();
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if (!position_command_) {
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position_command_ = new NodeSetPositionAsChildCommand(child_, folder_, array_index, array_index+1, true);
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}
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position_command_->redo();
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}
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}
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void FolderAddChild::undo()
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{
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if (position_command_) {
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position_command_->undo();
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}
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Node::DisconnectEdge(child_, NodeInput(folder_, Folder::kChildInput, folder_->InputArraySize(Folder::kChildInput)-1));
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folder_->InputArrayRemoveLast(Folder::kChildInput);
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}
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}
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