test: replace fake and duplicate tests with real assertions
Fake tests rewritten to assert real behavior: - audio_smoke: conversion tests now actually Convert() samples and verify output; waveform length/summary assertions tightened to exact values - plugin_format_conversion: RowBytes/U8ToU16/LoadImageFile now call real production code (VideoParams::GetBytesPerPixel, sws scaler, OIIO decode of tests/img.png with known pixel values) - core_color: HSV round trip now verifies fromHsv(toHsv(c)) == c instead of comparing toHsv against its own accessors - core_bezier/node_inputimmediate: expected values replaced with independently derived constants instead of re-running the code under test - common_commandlineparser/common_debug/common_jobtime: capture stdout/stderr/qDebug and assert actual output content - proxy_manager: ProxyFinished test now drives a real proxy job instead of emitting the signal itself; proxy_dialog/panel/proxy/preferences/timeruler tests assert real widget state - viewer_smoke/preview_autocacher/render_misc: zero-assertion tests given observable-state assertions or removed where nothing is observable Duplicates removed: - plugin_smoke_test.cpp: 18 tests duplicated from plugin_paraminstance / plugin_support_* / plugin_renderer_readback (751 -> 180 lines) - module_smoke HumanStrings tests covered precisely by ui_humanstrings_test - render_misc duplicate kDefaultInterpolation constant check Removed by policy (skip allowed, never disabled): - all DISABLED_ prefixes: re-enabled as real offscreen tests or deleted - ffmpeg_decoder_hw: hardcoded personal path replaced with OAK_TEST_HW_DECODE_FILE env var, GTEST_SKIP when unset Also: - config_test: restore Config defaults after run (cross-test pollution) - render_worker_footage: drop /tmp debug-output scaffolding - previewaudiodevice construction test asserts the real bugfix
This commit is contained in:
@@ -12,6 +12,10 @@
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#include <gtest/gtest.h>
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#include <cmath>
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#include <cstdint>
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#include <cstring>
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#include <QCoreApplication>
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#include <QThread>
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#include <QPainter>
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@@ -56,6 +60,30 @@ static void FillSampleBuffer(SampleBuffer &buffer, float value)
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}
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}
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// Pushes input through the processor, then flushes and drains everything the
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// filter graph still holds, returning the accumulated per-plane output.
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// Draining after a flush ends at EOF, which AudioProcessor reports as a
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// negative return value, so the final Convert result is intentionally unused.
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static AudioProcessor::Buffer ConvertAndDrain(AudioProcessor &processor,
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float **input, int nb_samples)
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{
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AudioProcessor::Buffer output;
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EXPECT_GE(processor.Convert(input, nb_samples, &output), 0);
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processor.Flush();
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AudioProcessor::Buffer rest;
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processor.Convert(nullptr, 0, &rest);
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if (output.size() < rest.size()) {
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output.resize(rest.size());
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}
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for (int i = 0; i < rest.size(); i++) {
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output[i].append(rest.at(i));
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}
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return output;
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}
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// ============================================================================
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// Smoke Test: AudioParams
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// ============================================================================
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@@ -362,7 +390,8 @@ TEST(AudioSmokeWaveform, OverwriteSamples)
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// Write samples to waveform
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waveform.OverwriteSamples(buffer, 48000, rational(0));
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EXPECT_GT(waveform.length(), rational(0));
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// 4800 samples at 48000 Hz is exactly 0.1 seconds
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EXPECT_EQ(waveform.length(), rational(1, 10));
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}
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TEST(AudioSmokeWaveform, OverwriteSilence)
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@@ -376,13 +405,20 @@ TEST(AudioSmokeWaveform, OverwriteSilence)
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FillSampleBuffer(buffer, 0.5f);
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waveform.OverwriteSamples(buffer, 48000, rational(0));
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rational original_length = waveform.length();
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// Overwrite with silence
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waveform.OverwriteSilence(rational(0), rational(1, 10)); // 0.1 seconds
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// Length should be at least as long as original
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EXPECT_GE(waveform.length(), original_length);
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// The silence covers exactly the written region, so the length is
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// unchanged at exactly 0.1 seconds
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EXPECT_EQ(waveform.length(), rational(1, 10));
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// ...and the overwritten region is actually silent
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auto summary = waveform.GetSummaryFromTime(rational(0), rational(1, 10));
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ASSERT_EQ(summary.size(), 2);
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EXPECT_FLOAT_EQ(summary[0].min, 0.0f);
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EXPECT_FLOAT_EQ(summary[0].max, 0.0f);
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EXPECT_FLOAT_EQ(summary[1].min, 0.0f);
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EXPECT_FLOAT_EQ(summary[1].max, 0.0f);
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}
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TEST(AudioSmokeWaveform, TrimIn)
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@@ -479,10 +515,12 @@ TEST(AudioSmokeWaveform, GetSummaryFromTime)
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// Get summary for first half
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auto summary = waveform.GetSummaryFromTime(rational(0), rational(1, 20));
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EXPECT_EQ(summary.size(), 2); // 2 channels
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// Summary should reflect the min/max of the samples
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EXPECT_LE(summary[0].min, 0.0f);
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EXPECT_GE(summary[0].max, 0.0f);
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ASSERT_EQ(summary.size(), 2); // 2 channels
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// Samples alternate between +0.8 and -0.8, so the summary is exactly that
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EXPECT_FLOAT_EQ(summary[0].min, -0.8f);
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EXPECT_FLOAT_EQ(summary[0].max, 0.8f);
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EXPECT_FLOAT_EQ(summary[1].min, -0.8f);
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EXPECT_FLOAT_EQ(summary[1].max, 0.8f);
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}
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TEST(AudioSmokeWaveform, SumSamples)
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@@ -556,10 +594,35 @@ TEST(AudioSmokeProcessor, SampleRateConversion)
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AudioParams from(48000, kChannelLayoutStereo, SampleFormat::F32P);
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AudioParams to(44100, kChannelLayoutStereo, SampleFormat::F32P);
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EXPECT_TRUE(processor.Open(from, to, 1.0));
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EXPECT_TRUE(processor.IsOpen());
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ASSERT_TRUE(processor.Open(from, to, 1.0));
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ASSERT_TRUE(processor.IsOpen());
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EXPECT_EQ(processor.from().sample_rate(), 48000);
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EXPECT_EQ(processor.to().sample_rate(), 44100);
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// Push one second of a constant signal
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constexpr int kSamples = 48000;
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std::vector<float> left(kSamples, 0.5f);
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std::vector<float> right(kSamples, 0.5f);
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float *input[2] = { left.data(), right.data() };
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const AudioProcessor::Buffer output =
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ConvertAndDrain(processor, input, kSamples);
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ASSERT_EQ(output.size(), 2);
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ASSERT_EQ(output.at(0).size(), output.at(1).size());
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// 48000 -> 44100 must produce ~44100 samples; the resampler's filter
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// delay makes the exact total version-dependent
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const int converted = output.at(0).size() / int(sizeof(float));
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EXPECT_GE(converted, 43500);
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EXPECT_LE(converted, 44600);
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// A constant signal stays constant through resampling
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float value = 0.0f;
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std::memcpy(&value,
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output.at(0).constData() + (converted / 2) * sizeof(float),
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sizeof(float));
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EXPECT_NEAR(value, 0.5f, 0.01f);
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}
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TEST(AudioSmokeProcessor, ChannelLayoutConversion)
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@@ -569,10 +632,29 @@ TEST(AudioSmokeProcessor, ChannelLayoutConversion)
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AudioParams from(48000, kChannelLayoutStereo, SampleFormat::F32P);
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AudioParams to(48000, kChannelLayoutMono, SampleFormat::F32P);
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EXPECT_TRUE(processor.Open(from, to, 1.0));
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EXPECT_TRUE(processor.IsOpen());
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ASSERT_TRUE(processor.Open(from, to, 1.0));
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ASSERT_TRUE(processor.IsOpen());
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EXPECT_EQ(processor.from().channel_count(), 2);
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EXPECT_EQ(processor.to().channel_count(), 1);
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constexpr int kSamples = 1024;
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std::vector<float> left(kSamples, 0.5f);
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std::vector<float> right(kSamples, 0.5f);
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float *input[2] = { left.data(), right.data() };
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AudioProcessor::Buffer output;
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ASSERT_EQ(processor.Convert(input, kSamples, &output), 0);
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// Downmixing folds both channels into a single mono plane
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ASSERT_EQ(output.size(), 1);
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ASSERT_EQ(output.at(0).size(), kSamples * int(sizeof(float)));
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// The downmix of two identical channels must stay audible regardless of
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// the exact mixing coefficients
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float value = 0.0f;
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std::memcpy(&value, output.at(0).constData(), sizeof(float));
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EXPECT_GT(value, 0.0f);
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EXPECT_LE(value, 1.0f);
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}
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TEST(AudioSmokeProcessor, FormatConversion)
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@@ -582,8 +664,28 @@ TEST(AudioSmokeProcessor, FormatConversion)
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AudioParams from(48000, kChannelLayoutStereo, SampleFormat::F32P);
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AudioParams to(48000, kChannelLayoutStereo, SampleFormat::S16P);
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EXPECT_TRUE(processor.Open(from, to, 1.0));
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EXPECT_TRUE(processor.IsOpen());
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ASSERT_TRUE(processor.Open(from, to, 1.0));
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ASSERT_TRUE(processor.IsOpen());
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constexpr int kSamples = 1024;
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std::vector<float> left(kSamples, 0.5f);
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std::vector<float> right(kSamples, -0.25f);
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float *input[2] = { left.data(), right.data() };
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AudioProcessor::Buffer output;
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ASSERT_EQ(processor.Convert(input, kSamples, &output), 0);
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// Planar 16-bit output keeps one plane per channel at 2 bytes per sample
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ASSERT_EQ(output.size(), 2);
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ASSERT_EQ(output.at(0).size(), kSamples * int(sizeof(int16_t)));
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ASSERT_EQ(output.at(1).size(), kSamples * int(sizeof(int16_t)));
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// Known float values land on the expected 16-bit codes
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int16_t value = 0;
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std::memcpy(&value, output.at(0).constData(), sizeof(value));
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EXPECT_NEAR(value, 16384, 1); // 0.5 * 32768
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std::memcpy(&value, output.at(1).constData(), sizeof(value));
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EXPECT_NEAR(value, -8192, 1); // -0.25 * 32768
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}
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TEST(AudioSmokeProcessor, TempoChange)
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@@ -594,8 +696,33 @@ TEST(AudioSmokeProcessor, TempoChange)
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AudioParams to(48000, kChannelLayoutStereo, SampleFormat::F32P);
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// Open with 2x tempo
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EXPECT_TRUE(processor.Open(from, to, 2.0));
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EXPECT_TRUE(processor.IsOpen());
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ASSERT_TRUE(processor.Open(from, to, 2.0));
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ASSERT_TRUE(processor.IsOpen());
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// One second of input
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constexpr int kSamples = 48000;
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std::vector<float> left(kSamples, 0.5f);
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std::vector<float> right(kSamples, 0.5f);
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float *input[2] = { left.data(), right.data() };
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const AudioProcessor::Buffer output =
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ConvertAndDrain(processor, input, kSamples);
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ASSERT_EQ(output.size(), 2);
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ASSERT_EQ(output.at(0).size(), output.at(1).size());
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// 2x tempo must output roughly half the input; atempo works in windows,
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// so allow generous margins
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const int converted = output.at(0).size() / int(sizeof(float));
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EXPECT_GE(converted, 20000);
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EXPECT_LE(converted, 28000);
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// Tempo changes timing, not sample values
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float value = 0.0f;
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std::memcpy(&value,
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output.at(0).constData() + (converted / 2) * sizeof(float),
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sizeof(float));
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EXPECT_NEAR(value, 0.5f, 0.05f);
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}
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TEST(AudioSmokeProcessor, InvalidOpen)
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@@ -636,8 +763,17 @@ TEST(AudioSmokePreviewDevice, Construction)
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{
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PreviewAudioDevice device;
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EXPECT_TRUE(device.isSequential());
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EXPECT_EQ(device.bytes_per_frame(),
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0); // BUG: Should be initialized properly
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// Without params the frame size is unknown and reported as zero
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EXPECT_EQ(device.bytes_per_frame(), 0);
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// SetParams derives the frame size from the audio format:
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// bytes per sample per channel * channel count
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device.SetParams(AudioParams(48000, kChannelLayoutStereo, SampleFormat::F32P));
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EXPECT_EQ(device.bytes_per_frame(), 8);
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device.SetParams(AudioParams(48000, kChannelLayoutMono, SampleFormat::S16));
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EXPECT_EQ(device.bytes_per_frame(), 2);
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}
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TEST(AudioSmokePreviewDevice, BytesPerFrame)
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@@ -654,9 +790,48 @@ TEST(AudioSmokePreviewDevice, BytesPerFrame)
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TEST(AudioSmokePreviewDevice, NotifyInterval)
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{
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PreviewAudioDevice device;
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device.open(QIODevice::ReadWrite);
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device.set_notify_interval(100); // 100 frames
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// Cannot directly verify, but should not crash
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// The notify interval is measured in bytes: Notify fires when the total
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// number of bytes read crosses a multiple of the interval. readData() is
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// called directly to bypass QIODevice's read-ahead buffer, which would
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// otherwise coalesce the reads and hide the per-read transitions.
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device.set_notify_interval(64);
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int notify_count = 0;
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QObject::connect(&device, &PreviewAudioDevice::Notify, &device,
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[¬ify_count]() { ++notify_count; });
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QByteArray data(256, 0x01);
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ASSERT_EQ(device.write(data), 256);
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// Nothing read yet, so no notification
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EXPECT_EQ(notify_count, 0);
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char buf[128];
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ASSERT_EQ(device.readData(buf, 64), 64);
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EXPECT_EQ(notify_count, 1); // crossed the 64-byte mark
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ASSERT_EQ(device.readData(buf, 64), 64);
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EXPECT_EQ(notify_count, 2); // crossed the 128-byte mark
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// Crossing two intervals in one read emits a single notification
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ASSERT_EQ(device.readData(buf, 128), 128);
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EXPECT_EQ(notify_count, 3);
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// Buffer drained: no more reads, no more notifications
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EXPECT_EQ(device.readData(buf, 64), 0);
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EXPECT_EQ(notify_count, 3);
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// An interval of zero disables notifications entirely
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PreviewAudioDevice quiet_device;
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quiet_device.open(QIODevice::ReadWrite);
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int quiet_count = 0;
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QObject::connect(&quiet_device, &PreviewAudioDevice::Notify, &quiet_device,
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[&quiet_count]() { ++quiet_count; });
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ASSERT_EQ(quiet_device.write(data), 256);
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EXPECT_EQ(quiet_device.readData(buf, 128), 128);
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EXPECT_EQ(quiet_count, 0);
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}
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TEST(AudioSmokePreviewDevice, Clear)
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@@ -664,18 +839,33 @@ TEST(AudioSmokePreviewDevice, Clear)
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PreviewAudioDevice device;
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device.open(QIODevice::ReadWrite);
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// Write some data
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QByteArray data(1000, 0xAB);
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device.write(data);
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device.set_notify_interval(64);
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int notify_count = 0;
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QObject::connect(&device, &PreviewAudioDevice::Notify, &device,
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[¬ify_count]() { ++notify_count; });
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// Clear
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// Write some data and read it back (readData() is called directly to
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// bypass QIODevice's read-ahead buffer)
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QByteArray data(128, 0xAB);
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ASSERT_EQ(device.write(data), 128);
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char buf[128];
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ASSERT_EQ(device.readData(buf, sizeof(buf)), 128);
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EXPECT_EQ(notify_count, 1);
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// Queue new data, then clear it
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ASSERT_EQ(device.write(data), 128);
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device.clear();
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// Device should be empty now (next read should return 0 or silence)
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char buf[100];
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qint64 read = device.readData(buf, sizeof(buf));
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// After clear, read should return 0 or the buffer should be zeroed
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EXPECT_TRUE(read >= 0);
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// After clear the device holds no data: a read returns 0 bytes, which is
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// how the output callback knows to fill the stream with silence
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EXPECT_EQ(device.readData(buf, sizeof(buf)), 0);
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// clear() also resets the read counter, so notifications start over, and
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// the device keeps working: data written after the clear reads back intact
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ASSERT_EQ(device.write(data), 128);
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ASSERT_EQ(device.readData(buf, sizeof(buf)), 128);
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EXPECT_EQ(QByteArray(buf, data.size()), data);
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EXPECT_EQ(notify_count, 2);
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}
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// ============================================================================
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@@ -785,40 +975,39 @@ TEST(AudioSmokeThread, ConcurrentWaveformAccess)
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TEST(AudioSmokeThread, ConcurrentSampleBufferOperations)
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{
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// SampleBuffer instances are independent value objects with no shared
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// state, so operating on separate instances from multiple threads is
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// race-free and must produce deterministic results
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const int num_threads = 4;
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AudioParams params(48000, kChannelLayoutStereo, SampleFormat::F32P);
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SampleBuffer buffer(params, size_t(1000));
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FillSampleBuffer(buffer, 0.5f);
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std::vector<SampleBuffer> buffers;
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buffers.reserve(num_threads);
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for (int t = 0; t < num_threads; ++t) {
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buffers.emplace_back(params, size_t(1000));
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FillSampleBuffer(buffers.back(), 0.5f);
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}
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std::vector<std::thread> threads;
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std::atomic<int> success_count{ 0 };
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for (int t = 0; t < num_threads; ++t) {
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threads.emplace_back([&buffer, &success_count, t]() {
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// Each thread applies different operations
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threads.emplace_back([&buffers, t]() {
|
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SampleBuffer &buffer = buffers[static_cast<size_t>(t)];
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switch (t % 4) {
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case 0:
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buffer.transform_volume(0.8f);
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success_count++;
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break;
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case 1:
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buffer.transform_volume(4.0f);
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buffer.clamp();
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success_count++;
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break;
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case 2: {
|
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auto ripped = buffer.rip_channel(0);
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if (ripped.channel_count() == 1)
|
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success_count++;
|
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case 2:
|
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buffer.silence();
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||||
break;
|
||||
}
|
||||
case 3: {
|
||||
auto ptrs = buffer.to_raw_ptrs();
|
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if (!ptrs.empty())
|
||||
success_count++;
|
||||
case 3:
|
||||
buffer.transform_volume_for_channel(1, 0.0f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
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||||
|
||||
@@ -826,7 +1015,20 @@ TEST(AudioSmokeThread, ConcurrentSampleBufferOperations)
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t.join();
|
||||
}
|
||||
|
||||
EXPECT_EQ(success_count.load(), num_threads);
|
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// Each buffer must hold the exact deterministic outcome of its operation
|
||||
for (size_t i = 0; i < buffers[0].sample_count(); ++i) {
|
||||
EXPECT_FLOAT_EQ(buffers[0].data(0)[i], 0.4f); // 0.5 * 0.8
|
||||
EXPECT_FLOAT_EQ(buffers[0].data(1)[i], 0.4f);
|
||||
|
||||
EXPECT_FLOAT_EQ(buffers[1].data(0)[i], 1.0f); // 0.5 * 4 clamped
|
||||
EXPECT_FLOAT_EQ(buffers[1].data(1)[i], 1.0f);
|
||||
|
||||
EXPECT_FLOAT_EQ(buffers[2].data(0)[i], 0.0f); // silenced
|
||||
EXPECT_FLOAT_EQ(buffers[2].data(1)[i], 0.0f);
|
||||
|
||||
EXPECT_FLOAT_EQ(buffers[3].data(0)[i], 0.5f); // untouched channel
|
||||
EXPECT_FLOAT_EQ(buffers[3].data(1)[i], 0.0f); // zeroed channel
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||
Reference in New Issue
Block a user