diff --git a/app/node/factory.cpp b/app/node/factory.cpp index 5e49635ae..2e2f79652 100644 --- a/app/node/factory.cpp +++ b/app/node/factory.cpp @@ -48,7 +48,6 @@ void NodeFactory::Initialize() } library_.append(new ExternalNode(":/shaders/blur.xml")); - library_.append(new ExternalNode(":/shaders/opacity.xml")); library_.append(new ExternalNode(":/shaders/solid.xml")); library_.append(new ExternalNode(":/shaders/stroke.xml")); library_.append(new ExternalNode(":/shaders/alphaover.xml")); diff --git a/app/shaders/opacity.frag b/app/shaders/opacity.frag deleted file mode 100644 index d57ce94ad..000000000 --- a/app/shaders/opacity.frag +++ /dev/null @@ -1,10 +0,0 @@ -#version 110 - -varying vec2 ove_texcoord; - -uniform sampler2D tex_in; -uniform float opacity_in; - -void main(void) { - gl_FragColor = texture2D(tex_in, ove_texcoord) * (opacity_in); -} diff --git a/app/shaders/opacity.xml b/app/shaders/opacity.xml deleted file mode 100644 index e6304e2c9..000000000 --- a/app/shaders/opacity.xml +++ /dev/null @@ -1,31 +0,0 @@ - - - - Opacity - - - Color - Colour - - - - Adjust an image's opacity (transparency). - - - - - Texture - - - - - Opacity - 0 - 1 - percent - 1 - - - - - diff --git a/app/shaders/shaders.qrc b/app/shaders/shaders.qrc index bdbb81adb..3efe572cc 100644 --- a/app/shaders/shaders.qrc +++ b/app/shaders/shaders.qrc @@ -12,8 +12,6 @@ dropshadow.xml diptoblack.frag diptoblack.xml - opacity.frag - opacity.xml solid.frag solid.xml stroke.frag