Fix compile errors
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@@ -83,6 +83,10 @@ protected:
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virtual void DestroyInternal() override;
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void AttachTextureAsDestination(const QVariant &texture);
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void DetachTextureAsDestination();
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private:
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static GLint GetInternalFormat(PixelFormat format, int channel_layout);
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@@ -90,10 +94,6 @@ private:
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static GLenum GetPixelFormat(int channel_count);
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void AttachTextureAsDestination(const QVariant &texture);
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void DetachTextureAsDestination();
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void PrepareInputTexture(GLenum target, Texture::Interpolation interp);
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void ClearDestinationInternal(double r = 0.0, double g = 0.0,
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