nodeview: improved average position algorithm
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@@ -165,6 +165,7 @@ private:
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FilterMode filter_mode_;
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QVector<void*> filter_nodes_;
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QMap<void*, QPointF> context_offsets_;
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double scale_;
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@@ -213,7 +214,7 @@ private slots:
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void AddEdge(const NodeOutput& output, const NodeInput& input);
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void RemoveEdge(const NodeOutput& output, const NodeInput& input);
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void AddNodePosition(Node *node, void *relative, const QPointF &pos);
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void AddNodePosition(Node *node, void *relative);
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void RemoveNodePosition(Node *node, void *relative);
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void NodePositionChanged(NodeViewItem *item, const QPointF &pos);
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