use decoder ID in media node

This commit is contained in:
itsmattkc
2019-08-08 15:52:53 +10:00
parent f3b60369aa
commit c6dfab4caf
5 changed files with 30 additions and 19 deletions
+19 -11
View File
@@ -27,10 +27,12 @@
// FIXME: Test code only
#include "decoder/ffmpeg/ffmpegdecoder.h"
#include "decoder/probeserver.h"
#include "render/pixelservice.h"
// End test code
MediaInput::MediaInput()
MediaInput::MediaInput() :
decoder_(nullptr)
{
footage_input_ = new NodeInput();
footage_input_->add_data_input(NodeInput::kFootage);
@@ -39,10 +41,6 @@ MediaInput::MediaInput()
texture_output_ = new NodeOutput();
texture_output_->set_data_type(NodeOutput::kTexture);
AddParameter(texture_output_);
// FIXME: Test code only
decoder_ = new FFmpegDecoder(); // FIXME: Doesn't ever get free'd
// End test code
}
QString MediaInput::Name()
@@ -65,6 +63,12 @@ QString MediaInput::Description()
return tr("Import a footage stream.");
}
void MediaInput::Release()
{
delete decoder_;
decoder_ = nullptr;
}
NodeOutput *MediaInput::texture_output()
{
return texture_output_;
@@ -72,23 +76,29 @@ NodeOutput *MediaInput::texture_output()
void MediaInput::Process(const rational &time)
{
// FIXME: Use OIIO and OCIO here
// FIXME: Use OCIO for color management
// Set default texture to no texture
texture_output_->set_value(0);
// Get currently selected Footage
Footage* footage = ValueToPtr<Footage>(footage_input_->get_value(time));
// If no footage is selected, return nothing
if (footage == nullptr) {
texture_output_->set_value(0);
return;
}
// Otherwise try to get frame of footage from decoder
// Determine which decoder to use
if (decoder_ == nullptr) {
decoder_ = olive::CreateDecoderFromID(footage->decoder());
// Grab frame from decoder
if (decoder_ == nullptr) {
return;
}
}
if (decoder_->stream() == nullptr) {
decoder_->set_stream(footage->stream(0));
@@ -97,8 +107,6 @@ void MediaInput::Process(const rational &time)
FramePtr frame = decoder_->Retrieve(time);
if (frame == nullptr) {
texture_output_->set_value(0);
return;
}
+2
View File
@@ -47,6 +47,8 @@ public:
virtual QString Category() override;
virtual QString Description() override;
virtual void Release() override;
NodeOutput* texture_output();
public slots: