fixed issues with some opengl implementations
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@@ -59,19 +59,11 @@ protected:
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QMutex caller_mutex_;
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private:
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void WakeCaller();
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QOpenGLContext* share_ctx_;
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const int& width_;
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const int& height_;
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const int& divider_;
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const olive::PixelFormat& format_;
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const olive::RenderMode& mode_;
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RenderInstance* render_instance_;
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RenderInstance render_instance_;
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};
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