refactor(undo): de-Qt oakundo and wrap it in a pure C ABI
- strip QAbstractItemModel/QAction/signals-slots from UndoStack (UI concerns belong to the app layer), index_changed becomes a std::function callback - decouple UndoCommand from Project via an optional modified-flag callback pair - add pure C ABI in include/undo + src/undo/c_api (oakundo_ prefix, vtable-based command wrapper, OAKUNDO_E_* error codes) - fix three engine-side defects: jump(0) infinite loop, MultiUndoCommand child leak, push_pre_executed not undoable - add gtest suites (22 cases) and a standalone build driver
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/***
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Oak Video Editor - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_UNDO_COMMANDHANDLE_H
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#define OAK_UNDO_COMMANDHANDLE_H
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#include "undo/undocommand.h"
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#include "../src/undocommand.h"
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/**
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* @brief Internal layout of the OakUndoCommand handle, shared between the
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* c_api translation units.
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*
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* `owned` is true for handles created by oakundo_command_init() /
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* oakundo_command_init_multi() and false for borrowed wrappers handed out
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* by oakundo_command_multi_child().
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*/
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struct OakUndoCommand {
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olive::UndoCommand *command;
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bool owned;
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};
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#endif // OAK_UNDO_COMMANDHANDLE_H
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