render: further simplified job times
Outside of silly mistakes, this should be significantly faster and more stable.
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@@ -27,7 +27,6 @@ RenderTicket::RenderTicket() :
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has_result_(false),
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finish_count_(0)
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{
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SetJobTime();
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}
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void RenderTicket::WaitForFinished(QMutex *mutex)
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