giant rendering overhaul and many small fixes
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "clipqueue.h"
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ClipQueue::ClipQueue()
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{
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}
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ClipQueue::~ClipQueue()
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{
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clear();
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}
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void ClipQueue::lock()
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{
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queue_lock.lock();
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}
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bool ClipQueue::tryLock()
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{
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return queue_lock.tryLock();
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}
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void ClipQueue::unlock()
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{
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queue_lock.unlock();
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}
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void ClipQueue::append(AVFrame *frame)
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{
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queue.append(frame);
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}
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AVFrame *ClipQueue::at(int i)
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{
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return queue.at(i);
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}
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AVFrame *ClipQueue::first()
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{
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return queue.first();
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}
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AVFrame *ClipQueue::last()
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{
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return queue.last();
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}
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void ClipQueue::removeFirst()
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{
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removeAt(0);
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}
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void ClipQueue::removeLast()
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{
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removeAt(queue.size()-1);
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}
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void ClipQueue::removeAt(int i)
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{
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av_frame_free(&queue[i]);
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queue.removeAt(i);
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}
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void ClipQueue::clear()
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{
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while (queue.size() > 0) {
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removeAt(0);
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}
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}
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int ClipQueue::size()
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{
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return queue.size();
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}
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