alpha over and opacity nodes are now functional
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@@ -77,6 +77,7 @@ bool RenderInstance::Start()
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// Set viewport to the compositing dimensions
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ctx_->functions()->glViewport(0, 0, width_, height_);
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ctx_->functions()->glEnable(GL_BLEND);
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// Set up default pipeline
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default_pipeline_ = olive::ShaderGenerator::DefaultPipeline();
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