timeline: heavily optimized and improved nearly all timeline optimizations
Features a lot of timeline-related cache optimizations as well as general optimizations and improvements in timeline behavior. Should improve usability significantly.
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@@ -62,7 +62,7 @@ NodeInput *ClipBlock::texture_input() const
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void ClipBlock::InvalidateCache(const TimeRange &range, NodeInput *from, NodeInput *source)
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{
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// If signal is from texture input, transform all times from media time to sequence time
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if (from == texture_input_) {
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if (from == texture_input_ || from == media_in_input()) {
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rational start = MediaToSequenceTime(range.in());
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rational end = MediaToSequenceTime(range.out());
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