fixed node type issues

This commit is contained in:
itsmattkc
2019-04-10 09:00:25 +10:00
parent a03879a12b
commit c281e5a6ff
4 changed files with 18 additions and 19 deletions
+8 -8
View File
@@ -852,14 +852,14 @@ void Effect::process_shader(double timecode, GLTextureCoords&, int iteration) {
EffectField* field = row->Field(j);
if (!field->id().isEmpty()) {
switch (field->type()) {
case olive::nodes::kFloat:
case EFFECT_FIELD_DOUBLE:
{
DoubleField* double_field = static_cast<DoubleField*>(field);
shader_program_->setUniformValue(double_field->id().toUtf8().constData(),
GLfloat(double_field->GetDoubleAt(timecode)));
}
break;
case olive::nodes::kColor:
case EFFECT_FIELD_COLOR:
{
ColorField* color_field = static_cast<ColorField*>(field);
shader_program_->setUniformValue(
@@ -870,18 +870,18 @@ void Effect::process_shader(double timecode, GLTextureCoords&, int iteration) {
);
}
break;
case olive::nodes::kBoolean:
case EFFECT_FIELD_BOOL:
shader_program_->setUniformValue(field->id().toUtf8().constData(), field->GetValueAt(timecode).toBool());
break;
case olive::nodes::kCombo:
case EFFECT_FIELD_COMBO:
shader_program_->setUniformValue(field->id().toUtf8().constData(), field->GetValueAt(timecode).toInt());
break;
// can you even send a string to a uniform value?
case olive::nodes::kString:
case olive::nodes::kFont:
case olive::nodes::kFile:
case olive::nodes::kUI:
case EFFECT_FIELD_STRING:
case EFFECT_FIELD_FONT:
case EFFECT_FIELD_FILE:
case EFFECT_FIELD_UI:
break;
}
}