Merge branch 'master' into multicam
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+13
-13
@@ -80,30 +80,26 @@ public:
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audio_params_ = params;
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}
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static int GetChannelCountFromJob(const GenerateJob& job);
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static TexturePtr GetMainTextureFromJob(const GenerateJob& job);
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protected:
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NodeValueTable ProcessInput(const Node *node, const QString &input, const TimeRange &range);
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void ProcessInputElement(NodeValueTableArray &array_tbl, const Node *node, const QString &input, int element, const TimeRange &range);
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virtual void ProcessVideoFootage(TexturePtr destination, const FootageJob &stream, const rational &input_time){}
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virtual void ProcessVideoFootage(TexturePtr destination, const FootageJob *stream, const rational &input_time){}
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virtual void ProcessAudioFootage(SampleBuffer &destination, const FootageJob &stream, const TimeRange &input_time){}
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virtual void ProcessAudioFootage(SampleBuffer &destination, const FootageJob *stream, const TimeRange &input_time){}
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virtual void ProcessShader(TexturePtr destination, const Node *node, const TimeRange &range, const ShaderJob& job){}
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virtual void ProcessShader(TexturePtr destination, const Node *node, const ShaderJob *job){}
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virtual void ProcessColorTransform(TexturePtr destination, const Node *node, const ColorTransformJob& job){}
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virtual void ProcessColorTransform(TexturePtr destination, const Node *node, const ColorTransformJob *job){}
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virtual void ProcessSamples(SampleBuffer &destination, const Node *node, const TimeRange &range, const SampleJob &job){}
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virtual void ProcessFrameGeneration(TexturePtr destination, const Node *node, const GenerateJob& job){}
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virtual void ProcessFrameGeneration(TexturePtr destination, const Node *node, const GenerateJob *job){}
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virtual void ConvertToReferenceSpace(TexturePtr destination, TexturePtr source, const QString &input_cs){}
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virtual TexturePtr ProcessVideoCacheJob(const CacheJob &val);
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virtual TexturePtr ProcessVideoCacheJob(const CacheJob *val);
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virtual TexturePtr CreateTexture(const VideoParams &p)
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{
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@@ -140,7 +136,8 @@ protected:
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CancelAtom *GetCancelPointer() const { return cancel_; }
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void SetCancelPointer(CancelAtom *cancel) { cancel_ = cancel; }
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void ResolveJobs(NodeValue &value, const TimeRange &range);
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void ResolveJobs(NodeValue &value);
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void ResolveAudioJobs(NodeValue &value);
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Block *GetCurrentBlock() const
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{
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@@ -149,9 +146,9 @@ protected:
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Decoder::LoopMode loop_mode() const { return loop_mode_; }
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private:
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void PreProcessRow(const TimeRange &range, NodeValueRow &row);
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virtual bool UseCache() const { return false; }
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private:
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TexturePtr CreateDummyTexture(const VideoParams &p);
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VideoParams video_params_;
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@@ -168,6 +165,9 @@ private:
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Decoder::LoopMode loop_mode_;
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QHash<const Node*, QHash<TimeRange, NodeValueTable> > value_cache_;
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QHash<Texture*, TexturePtr> resolved_texture_cache_;
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};
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}
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