nodes: rework so that jobs can be completely deferred

Big optimization requiring a lot of refactoring.
This commit is contained in:
itsmattkc
2022-09-24 18:44:59 -07:00
parent 658fe9da7e
commit c0d8ff403f
57 changed files with 593 additions and 588 deletions
+5 -6
View File
@@ -94,12 +94,11 @@ void TextGeneratorV2::Retranslate()
void TextGeneratorV2::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
{
GenerateJob job;
job.Insert(value);
job.SetRequestedFormat(VideoParams::kFormatFloat32);
if (!job.Get(kTextInput).toString().isEmpty()) {
table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
if (!value[kTextInput].toString().isEmpty()) {
GenerateJob job(value);
auto text_params = globals.vparams();
text_params.set_format(VideoParams::kFormatFloat32);
table->Push(NodeValue::kTexture, Texture::Job(text_params, job), this);
}
}