nodes: rework so that jobs can be completely deferred

Big optimization requiring a lot of refactoring.
This commit is contained in:
itsmattkc
2022-09-24 18:44:59 -07:00
parent 658fe9da7e
commit c0d8ff403f
57 changed files with 593 additions and 588 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ public:
static const QString kColorInput;
protected:
ShaderJob GetGenerateJob(const NodeValueRow &value) const;
ShaderJob GetGenerateJob(const NodeValueRow &value, const VideoParams &params) const;
protected slots:
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;